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  Tears detected in the fabric of reality…
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01/15/2014
 


[This unedited press release is made available courtesy of Gamasutra and its partnership with notable game PR-related resource GamesPress.]

Website: www.concursiongame.com

Trailer: www.youtube.com/watch?v=8NnazuLDZAk

15 January, 2014 - Imagine a world of bright blue skies and puffy white clouds. You sprint across platforms, jump over gaps, and bounce off of an enemy... to find yourself shooting rockets in outer space...

Concursion is the debut from Puuba, who today are officially revealing their project to the world - and, consequently, any worlds residing within that world.

The result of five genres smashing head-first into one another, Concursion takes our hero from the far reaches of the universe to dispatching of Samurai in Feudal Japan.

It’s not a compilation. Each of Concursion’s worlds intertwines with the others. You’ll utilise radically different sets of game mechanics in quick-fire succession - taking on everything from platforming, to space combat, to Pac-Man-style maze-busting.

Each of these worlds features a unique aesthetic, morphing the mechanics, sound and even the hero himself, on his journey to save the princess and stop the world from being torn apart! (Not that we’re asking too much of him.)

“Concursion is what happened when we couldn’t decide which game to make, and ended up making them all,” says Puuba founder Danny Garfield, who’s teamed up with a passionate gang to work on Concursion - including Emmy-nominated composer Christopher Hoag, perhaps best known for his work on some TV show called House M.D.

Watch the debut trailer for Concursion here: www.youtube.com/watch?v=8NnazuLDZAk

And visit www.concursiongame.com for more information, plus a lovely video diary of production.

Concursion will be released this year for PC and Mac.

For more information, or to arrange coverage, please contact BeefJack Promote:

promote@beefjack.com

 
   
   
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