[This unedited press release is made available courtesy of Gamasutra and its partnership with notable game PR-related resource GamesPress.]
15 January, 2014 - Imagine a world of bright blue
skies and puffy white clouds. You sprint across platforms, jump
over gaps, and bounce off of an enemy... to find yourself shooting
rockets in outer space...
Concursion is the debut from Puuba, who today are officially
revealing their project to the world - and, consequently, any
worlds residing within that world.
The result of five genres smashing head-first into one another,
Concursion takes our hero from the far reaches of the universe to
dispatching of Samurai in Feudal Japan.
It’s not a compilation. Each of Concursion’s worlds
intertwines with the others. You’ll utilise radically
different sets of game mechanics in quick-fire succession - taking
on everything from platforming, to space combat, to Pac-Man-style
Each of these worlds features a unique aesthetic, morphing the
mechanics, sound and even the hero himself, on his journey to save
the princess and stop the world from being torn apart! (Not that
we’re asking too much of him.)
“Concursion is what happened when we couldn’t decide
which game to make, and ended up making them all,” says Puuba
founder Danny Garfield, who’s teamed up with a passionate
gang to work on Concursion - including Emmy-nominated composer
Christopher Hoag, perhaps best known for his work on some TV show
called House M.D.
Watch the debut trailer for Concursion here:
www.concursiongame.com for more information, plus
a lovely video diary of production.
Concursion will be released this year for PC and Mac.
For more information, or to arrange coverage, please contact