[This unedited press release is made available courtesy of Gamasutra and its partnership with notable game PR-related resource GamesPress.]
Thursday 23rd January, Bristol, UK – Force
Of Habit have announced the iOS release date of their smash-hit
& debut game Toast Time with a brand new (and cinematic)
View it on YouTube:
Toast Time will be hitting the iOS App Store on
February 6th. It will be priced in Tier 3 which is
$2.99 USD, £1.99 GBP and €2.19 EUR - roughly the same as
a fancy loaf of bread. It will be released as a Universal app
available for both iPhone and iPad. On release, the game will be
request a promo code, or for more information
about the game, including (less cinematic) trailers, screenshots,
visit the press kit:
http://toasttime.co.uk/ or alternatively
shoot an email to:
About Toast Time
Toast Time is a throwback to the golden age of video games where
old-school homebrew titles fused arcade action with a distinctly
British sense of humour. An appetising arena shoot-em-up garnished
with tower-defence elements and served warm with awesome-sauce
Inter-dimensional time-blob beasties have sailed the cosmos in
pursuit of spare time, and now they've found it, tasted it, on an
idyllic Monday morning.
Assume the role of TERRY (toast-ejecting recoil & reload
system), a humble and solitary toaster with an uncontrollable love
for English breakfasts, hats and scheduling.
Tap to launch toast, crumpets and magnitudes of other breakfast
paraphernalia at the beasties. Bounce around and crush them with
your hot metallic mass. Tip over bins, and use the environments to
your advantage. Drink a little coffee and go a little crazy. Do
everything it takes to defend toast time – you are Monday
morning's final hope. Have your toast and eat it.
- 45 action-packed missions.
- 16 exciting bread-based weapons.
- Iron man survival mode.
- Bonus COFFEE TIME mode.
- Loads of colourful hats and customisations.
- Addictive and original gameplay specifically designed for
- Achievements and online high-scores (Game Center).
- Super-slick audio and calibrated soundtrack - each level has
its own track!
About Force Of Habit
Force Of Habit is a tiny indie studio of two, currently holed-up
in a plate of biscuits in their home studio. Toast Time is their
first commercial release. Whilst making the game they've also been
working on the sound design and music for Simon Roth's kickstarted