[This unedited press release is made available courtesy of Gamasutra and its partnership with notable game PR-related resource GamesPress.]
Dundee, Scotland - 18th February 2014
Team Junkfish would like to announce the launch of their
Greenlight Campaign for their game
, accompanied concept art for the game.
isset for release in Late Q3 for Windows with plans to
launch on Mac and Linux platforms, complete with Oculus Rift
About the Game
finds players stranded aboard a vast, derelict ship
filled with traps, environmental hazards, and another passenger in
the shape of a terrifying and deadly beast. With no means to take
their pursuer down the player must search the ship to discover a
possible means of escape, using their wits and guile to evade the
monster hunting them, running, hiding and luring it away with
distractions to avoid getting killed.
Combining permadeath, a variety of different hunters and a
procedurally generated ship that changes its layout every time,
is a challenging and punishing game that aims to be a
truly replayable horror experience.
will also be playable at GDC (Booth 1238) and EGX Rezzed
For more information about
and Team Junkfish please visit the website (
http://teamjunkfish.com), become a fan of the
company on Facebook or follow us on
Twitter. The announcement trailer for
can be found
About Team Junkfish
Team Junkfish is an indie game studio based in Dundee, Scotland.
They have been working together since 2011, and are currently
developing their first commercial project
Email Contacts: Jaime or Stephanie -
Announcement Trailer Link: