GAME JOBS
Latest Blogs
spacer View All     Post     RSS spacer
 
April 19, 2014
 
Using Scrum in “Real World” Game Production
 
Design Precepts [1]
 
An Algorithm for Discovering "Hidden Gems" [11]
 
Cult County Kickstarter: Funded Success or Public Failure? [11]
 
Can we learn anything from strange old adventure games? [1]
spacer
Latest Jobs
spacer View All     Post a Job     RSS spacer
 
April 19, 2014
 
Treyarch / Activision
Associate Art Director - Treyarch
 
Treyarch / Activision
Associate Animator (temporary) - Treyarch
 
Activision Publishing
Principal Graphics Programmer
 
Activision Publishing
Executive Producer-Skylanders
 
Activision Publishing
Director, Central User Testing
 
Insomniac Games
Associate Engine Programmer
spacer
About
spacer Editor-In-Chief:
Kris Graft
Blog Director:
Christian Nutt
Senior Contributing Editor:
Brandon Sheffield
News Editors:
Mike Rose, Kris Ligman
Editors-At-Large:
Leigh Alexander, Chris Morris
Advertising:
Jennifer Sulik
Recruitment:
Gina Gross
Education:
Gillian Crowley
 
Contact Gamasutra
 
Report a Problem
 
Submit News
 
Comment Guidelines
 
Blogging Guidelines
Sponsor
About
spacer If you enjoy reading this site, you might also want to check out these UBM TechWeb sites:

Game Career Guide (for student game developers.)

Indie Games (for independent game players/developers.)
Press Releases

  Poto and Cabenga Ride Onto iPhone
  Share on Twitter Share on Facebook RSS
 
 
02/15/2011
 


[This unedited press release is made available courtesy of Gamasutra and its partnership with notable game PR-related resource GamesPress.]

When horse and rider become separated you must guide them through various obstacles and hazards and eventually reunite them.

You can tap anywhere on the screen. Touch to make Poto Jump, Release to make Cabenga jump!

Sounds simple? Can you pat your head and rub your tummy at the same time?

Unique single-touch gameplay, beautiful graphics and all manner of interesting enemies are what makes this quirky scrolling jump-em-up special.

Poto & Cabenga is a collaboration between artist Richard Hogg and Indie developers Honeyslug. Originally made last year for the Gamma 4 one-button competition, it was one of the 6 winning games and was showcased at GDC 2010.

http://h099.com/work/

http://www.honeyslug.com/

http://www.kokoromi.org/gamma4/

http://www.potoandcabenga.com/

With over a million hits online, you now you can play Poto and Cabenga on your iphone. Featuring not only the original (and surprising) story mode, the iphone version has a new never ending mode. How far can a man and his faithful steed get?

Poto and Cabenga is available from the appStore from Thursday 17 th February priced $0.99/£0.59/€0.79

Richard Hogg and Honeyslug are also the people behind 2011 IGF Nominee Hohokum. Why not come and visit us at our stand to find out more?

http://hohokum.com

Thanks

Mark Inman

Producer & Co-Founder

Honeyslug Ltd

4th Floor, Linton House

39-51 Highgate Road

London

NW5 1RS  

 
   
   
UBM Tech