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Promo image for Niantic's Pokemon Go.
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Pokémon Go co-dev Very Very Spaceship lays off staff
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Solo-Devs and risk-takers (an artistic exploration of experimental tools)
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Apr 19, 2024
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Design
Backrooms, Liminal Spaces, And The Subliminal Menace Of Loneliness in Indie Horror Games
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The Generous Space of Alternative Game Engines (A Curation)
The Generous Space of Alternative Game Engines (A Curation)
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18 Min Read
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Art
Real Talk: games about trauma (art caught between "everything is horrible," "everything is survivable," and "this is too hard to talk about")
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Latest News
Promo image for Niantic's Pokemon Go.
Business
Pokémon Go co-dev Very Very Spaceship lays off staff
Pokémon Go co-dev Very Very Spaceship lays off staff
by
Justin Carter
May 2, 2024
1 Min Read
Key artwork for Amazing Katamari Damacy
Business
Paladin Studios laying off 45 workers and shutting down
Paladin Studios laying off 45 workers and shutting down
by
Chris Kerr
May 2, 2024
1 Min Read
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Creativity from Constraints: Developing New Games from Old IP
Creativity from Constraints: Developing New Games from Old IP
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May 2, 2024
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Peering into the demonic dual visual styles of Sorry We're Closed
Peering into the demonic dual visual styles of Sorry We're Closed
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May 2, 2024
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Key art from Cataclismo. A masked woman and two archers stand in front of a fantasy castle.
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Cataclismo shows how devs can be inspired by their home regions
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