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July 16, 2019
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The aggressive resource management of Doom Eternal  
by Kris Graft [07.16.19]
The upcoming Doom Eternal is including new designs meant to enhance the outstanding foundation laid down by Doom 2016. We talked to id Software's Hugo Martin and Marty Stratton.
Console/PC, Design

Don't Miss: Memoirs of a video producer who put Madden in Madden  
by Staff [07.15.19]
In this classic article, Ernest Adams recounts the hilariously strange and true '90s tale of how he struggled to put legendary football coach John Madden into EA's Madden NFL Football.
Console/PC, Art, Production

Ubisoft defends Watch Dogs HitRecord partnership amid spec work criticism 1
by Alissa McAloon [07.15.19]
Ubisoft has once again partnered with the company HitRECord to solicit fan contributions to an upcoming game and, as with last time, the decision is drawing a fair amount of criticism online.
Audio, Production

Video: Improving game dev tool design through editor triage  
by Staff [07.15.19]
In this 2017 GDC talk, tools designer Robin-Yann Storm discusses multiple approaches for tool and editor triage, intended for immediate application in a game development environment.
Console/PC, Indie, Design, Production, Video, Vault

Epic awards $1.2 million to Blender Foundation through Epic MegaGrants program  
by Alissa McAloon [07.15.19]
Epic has given $1.2 million to the Blender Foundation through Epic MegaGrants, money that the Blender Foundation then plans to use to fund its own Professionalizing Blender Development initiative.
Art

Get a job: Join Build A Rocket Boy Games as a Senior Animation Programmer  
by Staff [07.15.19]
The Senior Animation Programmer is responsible for designing and implementing large scale animation systems with minimal guidance and providing technical support and mentoring to more junior members of staff.
Programming, Recruitment

PlayStation's former portfolio strategy head is now tackling game licensing at Disney  
by Alissa McAloon [07.15.19]
Disney has tapped John Drake as its vice president of business development and licensing for games.
Business/Marketing

Overwatch's new cheat detection will end matches when cheats are used  
by Alissa McAloon [07.15.19]
Blizzard has already been testing new changes to Overwatch’s cheat detection system on the PTR that shuts down matches when the game detects cheating is taking place.
Console/PC, Social/Online

Respawn will deal with Apex Legends cheaters by making them fight each other 3
by Chris Kerr [07.15.19]
Apex Legends developer Respawn is looking to deter cheating by forcing those who break the rules to play together.
Console/PC, Design, Business/Marketing

Blog: Crowdfunding and video games - A 2019 mid-year update  
by Gamasutra Community [07.15.19]
What is the state of Kickstarter for video games in the first half of 2019? ICO Partners' very own Thomas Bidaux has all the answers.
Production, Business/Marketing

'Reality-focused' game dev Surrogate secures $2 million in funding  
by Chris Kerr [07.15.19]
Finnish reality-focused game developer and video streaming company Surrogate has raised $2 million in funding.
VR, Production, Business/Marketing

Sponsored: Learn how to streamline database deployment for your next game  
by Redis Labs [07.15.19]
Download this in-depth report and learn how Redis Enterprise can power your next worldwide game launch.
Social/Online

Red Candle won't be re-releasing Devotion (yet) following China controversy 1
by Chris Kerr [07.15.19]
Devotion dev Red Candle claims a scandal involving an art asset that mocked Chinese president Xi Jinping has caused "immeasurable harm," and said it won't be re-releasing the game anytime soon.
Console/PC, Production, Business/Marketing

Fashion in games: Why it matters 4
by Victoria Tran [07.15.19]
Fashion in games is one of the most downplayed parts of the medium, yet it provides a sense of immersion, comfort and identity in their characters while simultaneously empowering gamers of all kinds.
Design

Video Game Deep Cuts: Switch Lite-s Up, 2019's Best Games So Far  
by Gamasutra Staff [07.14.19]
This week's roundup includes a look at the Switch Lite announcement and Valve's experimental discovery mechanisms, as well as some picks on 2019's best games so far, Dragon Quest Builders 2, & more.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

Gears 5 to drop depictions of smoking after urging from Truth Initiative 7
by Bryant Francis [07.12.19]
The anti-smoking organization Truth Initiative has successfully lobbied Turner's ELeague, Microsoft, and The Coalition to make the Gears franchise tobacco-free going forward.
Console/PC, Design, Business/Marketing

Controversial freelance firm Fiverr opens game services store 1
by Bryant Francis [07.12.19]
The freelancing services company that's drawn heat for its advertising and cheap services has announced a dedicated push into the game development space.
Console/PC, Business/Marketing

Blog: Charting the record $9.6B games investment over the past 18 months
by Gamasutra Community [07.12.19]
Digi-Capital’s new Games Investment Report Q3 2019 shows a record $9.6 billion games investment in the last 18 months. Yet at the same time games company M&As and IPOs dropped to 2010 levels.
Business/Marketing

Learn to build better, more compelling VR characters at XRDC this fall!  
by Staff [07.12.19]
Come to XRDC this October and catch Beast Inc. cofounder and CEO Vivian Tan's talk on key lessons learned from over 3 years of designing and training AI dragons using VR sandboxes and simulations!
VR, Programming, Design

Ubisoft puts kibosh on Assassin's Creed XP-farming exploit 2
by Chris Kerr [07.12.19]
Ubisoft is changing how Story Creator Mode works in Assassin's Creed Odyssey to prevent players from building "farming quests."
Console/PC, Design