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November 16, 2018
arrowPress Releases
  • Editor-In-Chief:
    Kris Graft
  • Editor:
    Alex Wawro
  • Contributors:
    Chris Kerr
    Alissa McAloon
    Emma Kidwell
    Bryant Francis
    Katherine Cross
  • Advertising:
    Libby Kruse






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The devs behind experimental 1D address bar games  
by Emma Kidwell [11.16.18]
Rock Paper Shotgun has published an interview speaking with some developers who create address bar games, which are meant to be played entirely within a website's URL.
Console/PC, Indie, Design

Delver devs release their tech publicly under open source license  
by Emma Kidwell [11.16.18]
Priority Interrupt has open sourced the tech behind its first-person action roguelike Delver for public use.
Console/PC, Programming, Design

Get a job: Impulse Gear is looking for a Sr. Narrative Writer  
by Staff [11.16.18]
Impulse Gear is looking for a Senior Narrative Writer to help push the boundaries of interactive storytelling in its next virtual reality game.
VR, Production, Recruitment

Rovio looking to 'accelerate growth' with new games as Angry Birds 2 revenue climbs  
by Alissa McAloon [11.16.18]
The Angry Birds dev saw increased profits and nearly-static revenue year-over-year at the close of Q3, and CEO Kati Levoranta says the need to launch new games to supplement live projects is clear.
Smartphone/Tablet, Business/Marketing

Fortnite and God of War win big at the Golden Joystick awards  
by Emma Kidwell [11.16.18]
God of War takes home a total of four awards from the Golden Joystick Awards, with Fortnite ultimately being named game of the year for 2018. 
Console/PC, Business/Marketing

Don't Miss: The tricky task of implementing Atreus as a companion in God of War 9
by Steven T. Wright [11.16.18]
"I was told multiple times, 'scale it back, change it so he’s simpler,'" says God of War director Cory Barlog. "I was even told to consider cutting him out of the game."
Console/PC, Design

Hi-Rez Studios bringing cross-platform play to Smite, Paladins, and Realm Royale  
by Alissa McAloon [11.16.18]
The PlayStation 4, however, is notably absent once again from the list of platforms supported in the move.
Console/PC, Social/Online

Report: Microsoft plans to launch a disc-free Xbox One in 2019  
by Alissa McAloon [11.16.18]
Rumors are circulating that Microsoft is working on a version of its current-gen console that lacks a disc drive, a move that reportedly seeks to shave as much as $100 off of the Xbox One’s current price tag of $299.
Console/PC

Chat with one of WWI game 11-11: Memories Retold's designers at 3PM ET  
by Bryant Francis [11.16.18]
Tune into the GDC Twitch channel to discuss the making of 11-11: Memories Retold starting at 3PM ET.
Console/PC, Design, Video

Bandai Namco Studios Vancouver has shut down  
by Chris Kerr [11.16.18]
Bandai Namco Vancouver has shut down today, with the studio's SVP of development and Tekken Mobile game director Landon Nguyen breaking the news on Twitter. 
Smartphone/Tablet, Production, Business/Marketing

Supercell sinks $5.7M into smartwatch game dev Everywear Games  
by Chris Kerr [11.16.18]
Founded back in 2015, Everywear is the creator of small screen titles Field Day, Time Unit, Micropolis! and Runeblade.
Smartphone/Tablet, Business/Marketing

Postmortem: Shiny Shoe's streaming-only game Death’s Door: Aftermath  
by Staff [11.16.18]
The developers behind Death's Door: Aftermath give an extensive run-down of their community-centric, streaming only game.

Video: Saints Row: The Third and designing over the top  
by Staff [11.15.18]
Volition's Scott Phillips discusses the initial tonal and creative boundaries for Saint's Row: The Third and explains the processes used to iterate and improve on the game.
Console/PC, Design, Video

Sony will not be present at E3 2019  
by Emma Kidwell [11.15.18]
Sony Interactive Entertainment will not be present during E3 2019, choosing to pull PlayStation from the annual trade show and focus on looking for "inventive opportunities to engage the community."
Console/PC, Business/Marketing

Optimization techniques for developing new NES games in the modern age  
by Emma Kidwell [11.15.18]
Morphcat Games, a studio that develops new NES games for the retro console, released an interesting video discussing optimization techniques used for its upcoming NES platformer Micro Mages.
Console/PC, Design, Video

GTA, Call of Duty, and FIFA claim the top 5 best-selling PS4 games of all time  
by Alissa McAloon [11.15.18]
PlayStation has assembled a round-up of some game and console milestones to mark the 5th anniversary of the PlayStation 4’s 2013 launch.
Console/PC

Get a job: Nexon M is hiring a Software Engineer  
by Staff [11.15.18]
Nexon M is looking for an experienced Software Engineer to be responsible for all aspects of developing, implementing, and evangelizing technology initiatives within the company.
Smartphone/Tablet, Programming, Recruitment

Tune in to The Strong Museum's women in games panel tonight at 6 PM EST  
by Emma Kidwell [11.15.18]
The Strong Museum is live streaming its Women in Games: Inspire! panel November 15 at 6 PM EST
Console/PC, Design

Despite China's game freeze, mobile game revenue is still on the rise at Tencent  
by Alissa McAloon [11.15.18]
Tencent’s game business saw a rise in mobile game revenue during the third quarter of the company’s fiscal year, though PC game revenue fell by 15 percent during that same period.
Social/Online, Smartphone/Tablet

Don't Miss: A look back at the development of Choice Provisions' Bit. Trip Beat 3
by Staff [11.15.18]
In this 2009 postmortem, Gaijin Games' (now Choice Provisions) Alex Neuse looks at the creation of abstract action game Bit. Trip Beat, detailing what went right and wrong during the game's development.
Console/PC, Indie, Audio, Design, Production