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October 16, 2018
arrowPress Releases
  • Editor-In-Chief:
    Kris Graft
  • Editor:
    Alex Wawro
  • Contributors:
    Chris Kerr
    Alissa McAloon
    Emma Kidwell
    Bryant Francis
    Katherine Cross
  • Advertising:
    Libby Kruse






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Video: The narrative design of Reigns: Her Majesty  
by Staff [10.16.18]
In this GDC 2018 talk, writer Leigh Alexander shares her narrative design process around the tricky political tightrope of women's power in Reigns: Her Majesty.
Console/PC, Design, Video

GTA V cheaters' assets frozen following Australian court ruling  
by Emma Kidwell [10.16.18]
Rockstar Games and Take-Two Interactive crack down on GTA V cheaters after an Australian federal court granted search and seizure orders against players associated with cheating software.
Console/PC, Business/Marketing

Github launches beta of GitHub Actions, a workflow automating tool  
by Alissa McAloon [10.16.18]
Github has detailed and launched a handful of new features that aim to arm devs using the platform’s repositories with new tools to improve workflows and collaboration.
Programming

Ubisoft selects new CFO to take over beginning in 2019  
by Emma Kidwell [10.16.18]
Ubisoft announced today that chief financial officer Alain Martinez will retire from the company at the end of 2018, with Frédérick Duguet taking over the role beginning in 2019.
Console/PC, Business/Marketing

Get a job: Experius is looking for an Unreal 4 Environment Artist  
by Staff [10.16.18]
The Culver City-based team is seeking a self-motivated and experienced 3D generalist for a virtual reality project.
VR, Art, Recruitment

Sega credits strong localizations for jump in worldwide game sales  
by Alissa McAloon [10.16.18]
The latest shareholder report dives into the nitty-gritty details of the company’s future plans, but its stance on localization is worth calling attention to. 
Console/PC, Production

Don't Miss: Double Fine's postmortem of Brutal Legend 22
by Staff [10.16.18]
In this classic postmortem, Double Fine outlines the production of its rock god epic Brütal Legend, taking in everything from legal troubles with Activision to nitty-gritty tool development details.
Console/PC, Programming, Design, Production

Epic sues YouTubers for using and selling Fortnite cheats 4
by Alissa McAloon [10.16.18]
Epic Games has filed a lawsuit against two YouTubers, accusing the pair of copyright infringement and breach of contract for both using and promoting the use of Fortnite cheats.
Console/PC, Social/Online

Submissions are now open for the GDC 2019 Tutorials!  
by Staff [10.16.18]
Hey devs, GDC 2019 has put out a call for submissions of lectures and panels that would be a good fit for 6 of the conference's popular Tutorials, from the Level Design Workshop to eSports Day!
Console/PC, Indie, Art, Design, Production, GDC

See how to improve your MR apps with Microsoft's Azure at XRDC!  
by Staff [10.16.18]
XRDC organizers highlight one particular sponsored session from partner Microsoft that you'll want to see if you're at all curious about how cloud computing can help supercharge your work!
VR, Production

Discord game marketplace and subscription service enter global beta 3
by Chris Kerr [10.16.18]
Discord has launched the worldwide beta for its fledgling game storefront and Nitro subscription service, meaning both can now be accessed by the platform's 150 million registered users.
Console/PC, Business/Marketing

Blog: Exhibiting at GDEX 2018 - The great postmortem  
by Gamasutra Community [10.16.18]
It's hard to show off your game at an expo. It's even harder when you're a solo indie dev. It's absolutely ridiculous when your game is a JRPG, one of the hardest genres to demo. Here's my experience.
Production, Business/Marketing

Sony has fixed the messaging bug that's been crashing PS4s  
by Chris Kerr [10.16.18]
Sony claims it has fixed a recent issue that's been causing PlayStation 4 consoles to freeze after receiving a message containing unsupported text characters. 
Console/PC, Business/Marketing

Bandai Namco agrees to European distribution deal for Cyberpunk 2077  
by Chris Kerr [10.16.18]
Bandai will be responsible for distributing and promoting the open-world RPG in 24 countries, including France, Germany, Spain, Italy, and the UK. 
Console/PC, Production, Business/Marketing

Blog: Getting the world of Sprint Vector over the finish line  
by Chris Kerr [10.16.18]
Survios technical artist Kevin Andersen discusses how to design an aesthetically distinct world that's easily readable and render-able at breakneck speeds.
Console/PC, Design, Production

Q&A: Inside the tools and techniques used to build The Crew 2's open world  
by Alan Bradley [10.16.18]
Gamasutra recently sat down with David Guillaume and Carl Pedimina of Ivory Tower to dig the technical aspects of creating an online world that is both massive and extremely detailed.
Console/PC, Art, Design

Sega reports 'long overtime' hours cut by 80% 1
by Emma Kidwell [10.15.18]
Sega's latest financial report claims "long overtime hours" have been reduced 80 to 90 percent since establishing the anti-overtime initiative back in 2013.
Console/PC, Business/Marketing

Video: Alternative paths in indie development  
by Staff [10.15.18]
In this GDC 2018 set of microtalks, several devs share their experiences taking strange and untrodden paths in the world of indie games.
Indie, Design, Video

Canceled version of a Shenmue HD remaster shows what could've been  
by Emma Kidwell [10.15.18]
A video compares footage from the canceled, unreleased HD remake of Shenmue against the shipped and finalized product to reveal graphical and technical differences.
Console/PC, Production, Video

Get a job: Airship Syndicate is hiring a Sr. Programmer  
by Staff [10.15.18]
Airship Syndicate is looking for an experienced gameplay programmer to help build a cool new action game for PC and consoles.
Console/PC, Programming, Recruitment