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September 20, 2018
arrowPress Releases
  • Editor-In-Chief:
    Kris Graft
  • Editor:
    Alex Wawro
  • Contributors:
    Chris Kerr
    Alissa McAloon
    Emma Kidwell
    Bryant Francis
    Katherine Cross
  • Advertising:
    Libby Kruse






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Video: How Paradox combines business strategy and game dev  
by Staff [08.30.18]
Paradox Interactive's Fredrik Wester explains how the developer/publisher selects, nurtures and launches its games, from Crusader Kings 2 to the Pillars of Eternity franchise.
Console/PC, Business/Marketing, Video

SCUM is Devolver Digital's biggest launch after selling 250K copies  
by Emma Kidwell [08.30.18]
SCUM, a multiplayer online survival game developed by Croatian studio Gamepires, has sold over 250,000 copies less than 24 hours after release. 
Console/PC, Business/Marketing

How Mulaka reflects a culturally respectful development process  
by emma kidwell [08.30.18]
The Mulaka developers discuss how communicating with members of the Tarahumara community, whose folk lore inspired the game, helped portray an accurate representation of their culture.
Indie, Design

Get a job: InnoGames is hiring a Sr. UI Designer for a new mobile game  
by Staff [08.30.18]
InnoGames is looking for a UI designer to create attentive and thoughtful user interfaces for one of its upcoming mobile games wit ha strong focus on user experience and navigation.
Smartphone/Tablet, Design, Recruitment

Don't Miss: Punishing difficulty conveys a personal story in The End is Nigh 1
by Staff [08.30.18]
"As The End is Nigh unfolded, it became a story about my personal struggle with game development, my obsession with my work, and how it affects my family."
Console/PC, Indie, Design, Production

Valve is making Counter-Strike: Global Offensive free to play, sort of  
by Alissa McAloon [08.30.18]
Valve is releasing a free version of Counter-Strike: Global Offensive on Steam that allows players to play their own offline matches and spectate other players’ online and tournament matches.
Console/PC, Social/Online

Blog: Where's my money, dude? Or 'divvying up the loot' 2
by Gamasutra Community [08.30.18]
It's time to discuss the role of good Steam page design, dedicated community engagement, regional restrictions, third party distribution, distributors, and alternative open platform options.
Console/PC, Design, Business/Marketing

CCP Games: 'We're not interested in [harassers] being part of our community' 4
by Alissa McAloon [08.30.18]
Polygon reached out to several game developers to ask how they’re equipped to deal with harassment, and EVE Online dev CCP came back with an extensive reply.
Console/PC, Social/Online

Sharpen your VR demo-giving skills and get expert advice at XRDC!  
by Staff [08.30.18]
At XRDC in October SVVR's Jon Oakes intends to show you exactly what a good VR demo can do for building your community of fans, what makes a killer demo experience, and what to avoid at all costs!
VR, Business/Marketing

EA donates $1 million to newly established Jacksonville Tribute fund  
by Chris Kerr [08.30.18]
EA is establishing a tribute fund to help those affected by the recent shooting at its Madden esports qualifying event in Jacksonville.
Console/PC, Business/Marketing

Submissions for GDC 2019 Summits are now open!  
by Staff [08.30.18]
The wait is over: the call for submissions is now open for GDC 2019’s Virtual Reality Developers Conference (VRDC), GDC Summits, & Game Career Seminar through October 5th at 11:59 pm Pacific Time!
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing, GDC

European ratings board adding in-game purchase label to boxed games  
by Chris Kerr [08.30.18]
European ratings board PEGI is introducing a new label to let parents know when a retail game features in-game purchases. 
Console/PC, Business/Marketing

Blog: 10 tips for spotting key scammers 8
by Gamasutra Community [08.30.18]
With every game launch, key scammers come out of the woodwork. These 10 tips will help you spot them, so you can be confident you’re sending keys to legitimate reviewers.
Business/Marketing

Square Enix and Tencent want to make triple-A games together  
by Chris Kerr [08.30.18]
The pair intend to form a 'strategic alliance,' which would see them co-develop blockbuster triple-A titles based on new and existing properties.
Console/PC, Business/Marketing

Skipping Steam: Why Jason Rohrer independently distributes One Hour, One Life 1
by Richard Moss [08.30.18]
Veteran indie dev Jason Rohrer opens up about why he chose to self-distribute his civilization-building MMO game One Hour, One Life, complete with his own user reviews system and more.
Social/Online, Indie, Business/Marketing

The Zachtronics devs discuss the essence of cyberpunk in Exapunks  
by Bryant Francis [08.29.18]
We talked to the lead developers of Exapunks to learn about the true essence of Cyberpunk game design.
Console/PC, Design, Video

Video: Overcoming AR design challenges with HoloLens  
by Staff [08.29.18]
In this GDC 2018 talk, AR designer Bart Trzynadlowski discusses the design and technical challenges of augmented reality after a year of game prototype development on Microsoft's HoloLens platform.
VR, Design, Video

Bethesda's Pete Hines: 'I have banned the word replayable because that's not a feature' 6
by emma kidwell [08.29.18]
Bethesda's Pete Hines discusses the company's position on single-player experiences and choosing to play Fallout 76 solo.
Console/PC, Social/Online, Design

Weekly Jobs Roundup: Wargaming, Cloud Imperium Games, and more are hiring now!  
by Staff [08.29.18]
Those companies and more are looking for designers, engineers, artists, and devs from a variety of other disciplines right now on the Gamasutra Job Board!
Programming, Art, Design, Production, Business/Marketing, Recruitment

NPD: Fortnite, PUBG help push U.S. game spending up 40%  
by Emma Kidwell [08.29.18]
Consumer spending on video games in the U.S. increased 40% compared to the same time last year, driven by sales of popular titles like PlayerUnknown's Battlegrounds and Fortnite.
Console/PC, Business/Marketing