Microsoft’s acquisition of Mojang is about the future, not short term economics
I was having a conversation with a friend the other day and reminded about my time in the game industry when I wondered, really wondered, why on Earth I ended up making games for a living. This is my attempt at figuring that out.
At its heart, is gamification Pervasive User Centric Design? Is it the cross over between real and virtual worlds?
Another quick tutorial while I am still reworking the space tutorial. This one is another request - how to create rocks, that don't look like clouds.
I wrote that giant history, but here's my personal take.
This series of posts are about shooting good pictures for 2D game art production. This post is Part 2.
Trademark basics, and how Disney sues solo-artist DJ DeadMau5 for his alleged trademark infringement of the Mickey Mouse image.
A collection of interview excerpts with Japanese developers who worked on the PC Engine.
Let's take a look at Destiny and how we could fix it
How does a game starring Kim Kardashian, one many journalists are laughing at, stand to generate $200m by the end of the year? We wanted to find out, so we spent a couple of hours playing Kim Kardashian: Hollywood, meaning you don't have to.
Recent comments by a Justice Department official make it clear that there is a push for harsher penalties for streaming copyrighted material. Whether or not Congress implements the changes, and how they do it, is another story entirely.
Back from PAX Prime, spent about $4,000. That’s a lot of money for an Indie game developer! You got to be prepared to have a good impact over there so here's my few tips!