The above title is misleading. In fact it is as misleading as the term cyberbullying, which is an umbrella term used from experiences which range drastically.
We're a small indie developer that's published three games through Microsoft in the last five years, and our experience has been nothing but great. Pass that along, please, because it's currently the best kept secret in the industry.
Progression in Game Design can be tracked between the player themselves and the game. In today's post I'm going to take analyze the two and their intended effects on game design.
The Xbox One misses the mark because it is the culmination of a strategy formulated in the 1990s. It is a weapon to win the battle of the living room, when the real battle is for the personal screen.
In the third part of the roundtable discussion conducted in mid April, Merregnon Studios discusses the controversial Symphonic Legends, Uematsu's Odysseys tribute and Symphonic Fantasies Tokyo.
With the announcement of Microsoft’s Xbox One this week, I have noticed the emergence of 2 groups in my Twitter feed, and indeed on games oriented sites like Gamasutra. These 2 groups while worlds apart in opinion share a strikingly similar tone...
Slender: The Arrival is the glorious update to the popular Slender game that circulated the internet. But did bringing the bling make it lose some of the charm?