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March 1, 2017
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Posted by Bob Whitaker on 03/01/17 11:00:00 am in Console/PC, Serious
Historian Bob Whitaker and anthropologist Ivana Maček discuss This War of Mine and the history of the Bosnian War. Topics include The Siege of Sarajevo, looting, bartering, scavenging, and political violence.

Posted by Jim McGinley on 02/28/17 11:11:00 am in Business/Marketing, Design
Can you beat GDC Jim 2016?

This week's longform game article/video highlights include the magic of The Void, John Romero on the TEd tool, Hyper Light Drifter's charm, & much more.

Posted by Michail Katkoff on 02/27/17 04:50:00 am in Production, Smartphone/Tablet
Great games come from great studios and all great studios tend to have few common characteristics.

Posted by Herman Tulleken on 02/27/17 04:49:00 am in Programming
In this article I share my thoughts on how to think about bugs, how to get rid of them, and how to get better at it.

Posted by Mantin Lu on 02/27/17 04:47:00 am in Business/Marketing, Production, Smartphone/Tablet
In this article, I talk about the current situation of the China mobile market, and what the trend means to mobile game developers in the west to get into it.

Posted by Alva Majo on 03/01/17 11:00:00 am in Business/Marketing, Console/PC, Indie, Smartphone/Tablet
My indie game is mostly text-based, so a traditional trailer wouldn't work for it. I needed to show people playing and reading it, so I asked a group of youtubers to help me out and craft a $0 cool trailer.

Posted by Josh Bycer on 03/01/17 10:59:00 am in Design, Indie
In this week's dissecting design, I took a look at Shovel Knight and how it merged old and modern design into something amazing.

Posted by Josh Bycer on 03/01/17 10:53:00 am in Business/Marketing, Design, Production, Console/PC
The Xbox Game Pass announced today is Microsoft's first step away from retail stores. Could this Netflix-styled way of buying games catch on for the rest of the industry?

Posted by Virginie Andre on 03/01/17 10:51:00 am in Console/PC
Will Nintendo Switch kill the sales of 3DS /New 3DS console? Let's analyze it !

Posted by Michael Heron on 02/28/17 11:16:00 am in Business/Marketing, Design
The issue of inclusion in gaming is controversial, and there are many common themes and objections that are raised in protest. This post provides a response to some of the common myths I see when people complain about Meeple Like Us teardowns.

Posted by William Newhart on 02/28/17 11:15:00 am in Design, Console/PC
Why the video game industry should craft narratives that force players to reflect on real-world issues.