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May 7, 2015
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Posted by Keith Burgun on 05/05/15 01:22:00 pm in Design, Console/PC, Serious, Indie, Social/Online
Many competitive games have a problem known as "turtling", or overly defensive play. In this article, I explore some of the reasons that it keeps happening.

Posted by Brett Douville on 05/05/15 01:22:00 pm in Programming, Console/PC
Seeing the suffering of another developer (and friend) prompts me to remember a scary crunch moment of my own.

Posted by James Margaris on 05/05/15 01:22:00 pm in Design, Console/PC
A blog about the design of Dark Souls, as if you aren't already sick to death of Dark Souls talk.

Posted by Alexander Freed on 05/04/15 01:51:00 pm in Design, Console/PC, Smartphone/Tablet
If youíre working on an overall story document for your teamís game and youíre not sure how to approach it, hereís some advice...

Posted by Rami Ismail on 05/04/15 01:51:00 pm in Business/Marketing, Production
Vlambeers' Rami Ismail travels all around the world and has started to notice growth patterns in developer communities. In this article he expands on those patterns and offers advise on how to accelerate that growth.

Game design shares a lot in common with other kinds of design. But it is also truly unique in a couple of important ways. If so, these may lead us to a greater understanding of design and design thinking overall.





The results of a six months experiment making f2p games

Posted by David Jimenez on 05/06/15 02:43:00 pm in Design, Art, Indie
In the midst of the debate about female characters in videogames, an all male indie dev team details the creation of the main female character in their game.

Posted by Elizabeth Boylan on 05/06/15 02:43:00 pm in Production, Indie
I wrote a feature post titled 'What is the Purpose Of Game Development?" As an artist I believe what we create has power to influence ideas. We live in such a violent world, and it doesn't have to be this way. We are our thoughts and we become our actions

Posted by Tom Pugh on 05/06/15 02:43:00 pm in Audio, Design, Art, Console/PC, Indie
A brief post and link to my Dare to be Digital 2015 pitch video.

Posted by John Szczepaniak on 05/06/15 02:43:00 pm in Business/Marketing, Design, Production, Console/PC
KONAMI - everyone is talking about it. But did you know the company once tried to launch its own console, to rival Nintendo and Sega?

Posted by David Craddock on 05/06/15 02:43:00 pm in Design, Console/PC, Indie, Smartphone/Tablet
Based on interviews with the developers, "Anything But Sports" is the story of two men working in the shadow of the big-budget video-game industry to create a unique experience that flies in the face of popular opinion and bottom lines.