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Blogs

Adrian Hall's Blog

I'm a student of Philosophy whose primary interest (in all things) is narrative-centric game design. I've been writing about games in places that you've never heard of for a few years now, and I am mostly concerned with the problem of turning the player's (percieved) agency into the engine behind a compelling story.

Only the best of my blog posts end up here, so for more rambling check out my website www.hallmonitor.ca

Member Blogs

I Beg of You, Do Not Play The Line
Posted by Adrian Hall on Mon, 23 Jul 2012 09:06:00 EDT in Console/PC, Design
On behalf of Dubai, I implore you not to play Spec Ops: The Line. That is the only way to save Dubai.
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Game Logic, Ep1: The Omnipresent Fail State
Posted by Adrian Hall on Sat, 02 Jul 2011 11:54:00 EDT in Design
This is an audio blog post from a 7 episode series that I ran last summer on my personal website and GiantBomb.com. In this first episode, I deal with the impact of a failstate on different types of players.
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Adrian Hall's Comments

Comment In: The Six Most Infamous Puzzles In Adventure Game History [Blog - 03/02/2012 - 06:19]

My personal favourite is The ...

My personal favourite is The Longest Journey 's make a fishing rod out of a rubber duck, a clamp, a bandaid and a clothesline so that you can grab a key from a railroad track that just happens to fit a power box on the other side of the city ...

   

UBM Tech