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Andrzej Marczewski's Blog   Expert Blogs

 

A gamer for some 30 years and a lover of all things gamification for the last 2, I am amazed every day by how much is happening in these fields and enjoy feeling part of this. I blog on a weekly basis about Gamification, social media and other side topics. I write about video games on my games review website (Yet Another Review Site running since 2006) and in 2012 I also self published a short eBook on gamification – Gamification: A Simple Introduction.

Ways to find me

Facebook, Twitter (@DaveRage), LinkedIn, Google Plus

My Gamification Blog

My Games Review Site (Yet Another Review Site)

 

Expert Blogs

Posted by Andrzej Marczewski on Fri, 21 Nov 2014 02:24:00 EST in Design, Serious
SAMR is a great analytical model used by those in education to assess the impact of new technology. It seemed to me like it would be rather handy for gamification as well!


Posted by Andrzej Marczewski on Tue, 18 Nov 2014 01:51:00 EST in Design, Serious
Randomness can be fun and can lead to many serendipitous moments in games as well as the real world.


Posted by Andrzej Marczewski on Tue, 04 Nov 2014 02:42:00 EST in Design, Serious
Some more thoughts on what gamification designers are getting wrong when it comes to game mechanics and what we could be talking about instead.


Posted by Andrzej Marczewski on Tue, 07 Oct 2014 06:40:00 EDT in Design, Serious
When I was young, one of my absolute favourite things in the world were arcades! When ever my parents took me on holiday, I would pray that nearby would be an arcade.


Posted by Andrzej Marczewski on Mon, 15 Sep 2014 08:51:00 EDT in Design, Serious, Social/Online
At its heart, is gamification Pervasive User Centric Design? Is it the cross over between real and virtual worlds?


Posted by Andrzej Marczewski on Tue, 02 Sep 2014 09:13:00 EDT in Design, Production, Smartphone/Tablet
What we need to do is step back from time to time and say “How will this actually impact the user”.



Andrzej Marczewski's Comments

Comment In: [Blog - 11/18/2014 - 01:51]

All of it is good ...

All of it is good used in the right way. I often speak about the mystery box and curiosity. http://www.gamified.co.uk/2014/05/20/mystery-curiosity-surprise/ . It is just about making things a little less linear for me, give people too much chance to get used to everything and it becomes dull r n r ...

Comment In: [Blog - 11/04/2014 - 02:42]

Thanks, totally agree : ...

Thanks, totally agree :

Comment In: [Blog - 10/07/2014 - 06:40]

Can 't argue Part of ...

Can 't argue Part of why they died a fear, players got wise and stood a chance of completing games at home even at lower georgics levels

Comment In: [Blog - 09/02/2014 - 09:13]

That reminds me of the ...

That reminds me of the quote The opposite of play is not work, it is depression . I think it is about gauging the audience right as well as getting out of the mindset I think this is fun, so will everyone . That is a good starting point anyway ...

Comment In: [Blog - 05/30/2014 - 06:16]

Happy for you to give ...

Happy for you to give me examples of other mediums that provide the same or similar The wording may be bad in reality, but i am yet to see my kids as engaged whilst learning as I do when they are playing games on the iPad. The game gives them ...

Comment In: [Blog - 04/22/2014 - 07:45]

Hi r n r nI ...

Hi r n r nI have written about this sort of idea quite a lot. I think it comes down to intent. People can make a game out of anything really - just watch children playing with a penny r n r nI see the split as the intention of ...