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Andrzej Marczewski's Blog
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Expert Blogs
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Gamification, Games, Teams and Competitive play |
| Posted by Andrzej Marczewski on Wed, 05 Jun 2013 10:21:00 EDT in
Design,
Serious
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| Last week there was no post from me. The reason was that I was working on rebuilding my games review site (www.yetanotherreviewsite.co.uk). Take a look, you may like it!! |
| Read More... | 0 Comments |
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Are we ready for next gen and do we want it? Updated for 2013 |
| Posted by Andrzej Marczewski on Wed, 29 May 2013 10:43:00 EDT in
Design,
Console/PC
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| This was written in May 2011. Exactly 2 years later, I have rediscovered it and added the latest generation of upcoming consoles. |
| Read More... | 0 Comments |
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a little bit on Leaderboards |
| Posted by Andrzej Marczewski on Tue, 28 May 2013 05:56:00 EDT in
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| Leaderboards are an effective way to show a user quickly where they currently stand within a gamified system. A fun example is the Gamification Gurus leaderboard from the company Leaderboarded. |
| Read More... | 0 Comments |
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I want to experience games not just play them. |
| Posted by Andrzej Marczewski on Mon, 20 May 2013 06:36:00 EDT in
Design,
Console/PC
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| I may just be spoiled. I am fortunate as I get to play a huge number of games each year. The trouble is, I am getting a bit bored of what is being offered up. Don't get me wrong, there are great games being made. There are also not so great games that wil |
| Read More... | 1 Comments |
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Online Gaming. A positive and enjoyable past time. |
| Posted by Andrzej Marczewski on Mon, 13 May 2013 04:00:00 EDT in
Design,
Console/PC
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| A long time ago in a galaxy far far away… oh wait wrong story.
A few years ago, in a town somewhere in Cardiff, before I was a father or even married (I was at University), I got my first taste of online gaming. More specifically, clan gaming. |
| Read More... | 0 Comments |
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The Trouble and Frustration of Game Mechanics |
| Posted by Andrzej Marczewski on Mon, 06 May 2013 09:36:00 EDT in
Design,
Console/PC,
Social/Online,
Smartphone/Tablet,
Indie,
Serious
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| A while back I did an article on what game mechanics actually are. I was looking for a good example of how a mechanic can change a game – and then yesterday I found it. |
| Read More... | 5 Comments |
[More Andrzej Marczewski Blogs]
Andrzej Marczewski's Comments
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Comment In: The Trouble and Frustration of Game Mechanics [Blog - 05/06/2013 - 09:36]
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@darren that is sort of ... @darren that is sort of the point I 'm making. This is a follow up to a deeper article on mechanics that was aimed at gamification folks such as myself . The real point is, mechanics are the core rules. Everything else are dynamics, aesthetics, tokens etc. It just seemed ... |
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Comment In: An Interview with Richard Bartle about Games & Gamification [Blog - 04/29/2013 - 04:31]
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That was part of the ... That was part of the reason I wanted to interview him. He sees the benefits of the idea, but just has not seen much that convinces him it is working yet |
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Comment In: 7 things that have to work together in a game story [Blog - 04/29/2013 - 02:56]
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Have you ever watched this ... Have you ever watched this from Kurt Vonnegut http://youtu.be/oP3c1h8v2ZQ It is relevant I promise, |
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Comment In: Yet another hurdle for UK's video game tax breaks [News - 04/16/2013 - 09:49]
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But surely anything that helps ... But surely anything that helps people get established is a good thing |
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Comment In: EA backs off from Facebook in a big way [News - 04/15/2013 - 08:55]
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It 's as if they ... It 's as if they don 't look at how other games on Facebook performed. Also, simcity social really wasn 't all that good |
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Comment In: Flow, Player and Employee Jounrey [Blog - 04/08/2013 - 01:31]
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The player types are much ... The player types are much deeper than most people realise - especially the 8 type model. Most people see it as a classification, but it is a dynamic model of how players interact with each other, with the game and also how they evolve and shift types. Also, it is ... |
[More Andrzej Marczewski Comments]
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