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Andy Gainey's Blog

 

Independent game designer, professional software engineer, amateur philosopher, hobbyist drummer.

Education:  B.S. in Computer Science; B.A. in Philosophy

Interests cover all aspects of game development, but with a focus on game design and programming.

 

Andy Gainey's Comments

Comment In: [News - 10/13/2015 - 11:33]

Perhaps the experiment could have ...

Perhaps the experiment could have been performed this way: r n r nPick a game that allows the specification of a random seed for level generation. Can 't remember if Don 't Starve allows this or not. Pick two random seeds which will determine the only two levels used for ...

Comment In: [News - 06/30/2014 - 04:12]

For clarification, it was this ...

For clarification, it was this line that led me to the above reading: r n r n The subscription will apply to all entitlements one time purchases in the Marketplace under 30. Consumables in-game, multiple purchasable items will NOT be included. r n r nThat sounds like it is talking ...

Comment In: [Blog - 02/24/2014 - 12:10]

Yup, I agree that it ...

Yup, I agree that it 's useless, harmful even, to label games and gamers as hardcore or casual. But I still find some value in the distinction, similar to how I find value in the classifications from the Bartle test of gamer psychology. r n r nAs a game designer, ...

Comment In: [Blog - 01/28/2014 - 08:59]

Same boat. I 'd say ...

Same boat. I 'd say your social recommendations are spot on, and I 've been attending a game dev meetup, a young entrepreneurs meetup, and getting together with friends on a regular basis to try to maintain the benefits of good social interaction. r n r nOn the non-social side ...

Comment In: [Blog - 01/05/2014 - 04:21]

The difference between intrinsic and ...

The difference between intrinsic and extrinsic rewards reminded me of post-purchase rationalization: Paying for something biases people toward feeling justified in the purchase surely there must have been a reason for paying r n r nWhen the reason is obvious, as with extrinsic rewards, especially financial compensation, then the mind ...

Comment In: [Blog - 12/08/2013 - 11:25]

When we loose the flow, ...

When we loose the flow, we switch to another activity. r n r nThis sentence turned out to be curiously self-referential for me, validating its truth in the process: As soon as I saw the misuse of the word loose , I lost the flow and switched to another activity ...