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Arnaud Clermonté's Blog

 
Señor game programmer and Montrealer. The opinions I express here are personal and don't necessarily reflect my employer's.
 

Arnaud Clermonté's Comments

Comment In: [News - 03/04/2014 - 04:26]

Actually I recently found a ...

Actually I recently found a studio that does precisely that. r nKeep looking

Comment In: [Blog - 02/28/2014 - 09:17]

Big fan here, HOMM3 was ...

Big fan here, HOMM3 was my favorite of the series, r nexcept for the art style. I much preferred the colourful and crisp pixel art of the previous games. r n r n This week is the week of the peasant said the game. Lots of peasants spawn on the ...

Comment In: [Blog - 01/14/2014 - 06:38]

Look at what Gabe Newell ...

Look at what Gabe Newell has to do to try and get gamers donate to a charity: r nhttp://kotaku.com/gabe-newell-says-hell-do-a-reddit-ama-if-charity-reach-1502596729 r nLook at the comments. Hardly anybody cares about the charity. r n r nHere 's a sarcastic commenter who doesn 't even see the point of a charity: r n ...

Comment In: [Blog - 01/09/2014 - 09:08]

Increasing the resolution of the ...

Increasing the resolution of the graph to make the path smoother seems like a very expensive solution to me... r nA cheaper solution would be to do the opposite: simplify the navigation geometry to the bare minimum a triangle mesh that corresponds to the navigable area , r nthen use ...

Comment In: [News - 12/18/2013 - 06:00]

That 's not at all ...

That 's not at all what this lawsuit is about. r nWhat they did wrong as far as this suit is concerned is lie to investors, not ship a buggy game. r nIt will only teach them to be honest with investors about how buggy the game is.

Comment In: [News - 12/10/2013 - 09:03]

Whatever we means, eh. ...

Whatever we means, eh.