Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
October 23, 2014
arrowPress Releases
October 23, 2014
PR Newswire
View All
View All     Submit Event





If you enjoy reading this site, you might also want to check out these UBM Tech sites:


 

Chad Nimmo's Blog

 
 

Chad Nimmo's Comments

Comment In: [News - 09/04/2012 - 02:12]

I think Guitar Hero proved ...

I think Guitar Hero proved that late-cycle IP can sell just fine, and become a major brand. Guitar Hero did awesome on the dying PS2. It wasn 't until they started making the games just for PS3 and not for PS2 that the brand faded. over saturation didn 't help ...

Comment In: [News - 06/01/2012 - 09:44]

West and Zampella just got ...

West and Zampella just got a big payoff from Activision. Maybe Respawn should buy 38/BHG and release Copernicus as their first game. They can even take of KoA: Reckoning since they already have a deal with EA. Sounds like it would help some people out.

Comment In: [News - 05/05/2011 - 08:53]

It wouldn't surprise me. The ...

It wouldn't surprise me. The infiltration took place not too long after SOE conducted layoffs.

Comment In: [News - 04/27/2010 - 12:00]

Another analogy may be to ...

Another analogy may be to compare the situation to other IP-based industries such as movies. Let's say Paramount Pictures makes a movie called Crafting Stars . TBS cannot go down to their local Best Buy and purchase a copy of the DVD, then come back to their studio and broadcast ...