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Chip Sineni's Blog


Chip Sineni has been working in the games industry since 1994, working at Viacom New Media, Valkyrie Studios, and Midway Games. Chip has given a Game Developer Conference talk and is part of the AIAS Nomination Committee. 

He currently is a co-owner of Phosphor Games, and is currently the Project Lead of 'Nether' on Steam PC, and was the Director of 'Horn' and 'The Dark Meadow' on iOS and Android, both nominated for a "Best Mobile Game Award" in their respected years by Academy of Interactive Sciences.



Member Blogs

Posted by Chip Sineni on Thu, 03 Apr 2014 02:30:00 EDT in Business/Marketing, Console/PC, Smartphone/Tablet
Cloud services could open PC gaming for new audience with the Amazon Fire TV

Posted by Chip Sineni on Tue, 25 Mar 2014 10:35:00 EDT in Business/Marketing, Design
We tolerate "Pay To Win" strategies in real life competitions but complain about it in games.

Posted by Chip Sineni on Mon, 20 Jan 2014 09:02:00 EST in Business/Marketing, Console/PC, Smartphone/Tablet
With all the analysts and stockholders claiming Nintendo's recent losses caused by mobile markets, it is important to realize what a mobile market to Nintendo really means, and what other courses of action will be a better fit for their future.

Chip Sineni's Comments

Comment In: [News - 05/08/2014 - 04:36]

As much as the fanboys ...

As much as the fanboys won 't want to hear this, this would be the best way Nintendo could enter other platforms as well consoles, mobile, PC - you sell the physical goods, and you are still in hardware , but you are less worried about piracy and what those ...

Comment In: [Blog - 03/27/2014 - 01:43]

The perception thing is crazy ...

The perception thing is crazy true. I 've wondered if Infinity Blade, with the same balance as the premium game, if it came out as F2P, if people would perceive there are paywalls despite not being any. r n r nThe reason I do bring up the mighty eagle solution ...

Comment In: [News - 03/27/2014 - 12:50]

There is a rumor that ...

There is a rumor that Dave Lang himself will be doing all the motion capture for the fighters. Keeping fingers crossed.

Comment In: [Blog - 03/25/2014 - 10:35]

Those are great points. Since ...

Those are great points. Since the referee is digital and just holds the rule set subjectively, it is a bit of a grey area

Comment In: [Blog - 03/07/2014 - 11:11]

Why are video games treated ...

Why are video games treated differently in this situation Apple appears to see games as an inappropriate outlet for social discourse. lt lt r n r nThis is a great article- thanks for sharing r n r nA lot of it is the public perception of market responsibility. If a ...

Comment In: [Blog - 02/06/2014 - 06:18]

I remember a Playstation 1 ...

I remember a Playstation 1 games that would 'spot ' do this in areas to to not see low res texture pixels, or not deal with perspective correction tearing. It was a way to get free clean color interpolation. The problem was 3D tools really didn 't do it- you ...