Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
July 26, 2017
arrowPress Releases






If you enjoy reading this site, you might also want to check out these UBM Tech sites:


 
2D Game Art For Programmers - let's make a splatter
by Chris Hildenbrand on 01/21/13 05:14:00 am   Expert Blogs

2 comments Share on Twitter Share on Facebook    RSS

The following blog post, unless otherwise noted, was written by a member of Gamasutra’s community.
The thoughts and opinions expressed are those of the writer and not Gamasutra or its parent company.

 

Just a quick tutorial to start the new year. I needed a splatter for an illustration. After a quick check on my hard-drive and google images I decided to do it from scratch which turned out to be quick and easy. 


It's based on a circle with added nodes and a bit of deforming. 
 

 

Again it's all about variation. The design is nice and simple and very flexible. Let's try some directional drips. The first one drips down to the lower right and the second variation drips straight down.

 

 

 I hope this might be helpful ... Enjoy! 



Related Jobs

Axis Animation
Axis Animation — Glasgow, Scotland, United Kingdom
[07.26.17]

Render Technical Director
Axis Animation
Axis Animation — Glasgow, Scotland, United Kingdom
[07.26.17]

Junior Developer
BANDAI NAMCO Studios Vancouver Inc.
BANDAI NAMCO Studios Vancouver Inc. — Vancouver, British Columbia, Canada
[07.25.17]

Gameplay Engineer
BANDAI NAMCO Studios Vancouver Inc.
BANDAI NAMCO Studios Vancouver Inc. — Vancouver, British Columbia, Canada
[07.25.17]

Server Engineer





Loading Comments

loader image