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March 22, 2019
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This Week in Video Game Blogging: health and nature

by Critical Distance on 05/18/16 01:13:00 pm   Featured Blogs

The following blog post, unless otherwise noted, was written by a member of Gamasutra’s community.
The thoughts and opinions expressed are those of the writer and not Gamasutra or its parent company.

 
This week, our partnership with game criticism site Critical Distance brings us picks from Zoya Street on how games are finding new ways to portray health.

"The feeling of efficacy"

How do resilience, progression and success really feel meaningful in games that allow you to revisit your actions and continually try and try again? These pieces offer new answers to a question that seems to be returned to rather often in games criticism.

"In Yoshi’s Island healing isn't forgiveness so much as it is redemption. It is making up for mistakes though extra effort. By making the player have to earn it the emotional payoff is much higher and that is what makes this system in Yoshi's Island so satisfying. Every mistakes results in a nice mini-arc of failure, struggle, and redemption."

"The necessary unfamiliarity"

Perhaps we are in a bit of a historical moment for games writing, with critics going beyond the rote reiteration of events of the past, instead approaching history as a way of complicating simplistic ideas about games as cultural objects. 

Critical Distance is community-supported. You can pitch in with Patreon or Paypal. Got suggestions about some pieces we should feature next week? Send them through Twitter or by email.


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