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Dan Johnson's Blog


Game designer with opinions.


Member Blogs

Posted by Dan Johnson on Thu, 20 Jun 2013 09:57:00 EDT in Business/Marketing, Console/PC
Gamers lost far more than we gained when Microsoft walked back its digital future.

Dan Johnson's Comments

Comment In: [Blog - 12/05/2014 - 06:45]

My three favorite F2P models: ...

My three favorite F2P models: r n1 Pay to remove ads. If I like a game, I 'll happily pay 1-5 to kill the ads. r n2 Coin doublers or similar. Jetpack Joyride sells coin packs, but they also sell a coin doubler for 2. I bought that in a ...

Comment In: [Blog - 09/23/2014 - 11:24]

Thanks for the excellent article. ...

Thanks for the excellent article.

Comment In: [Blog - 09/16/2014 - 09:50]

There have been a fair ...

There have been a fair number of articles recently particularly in the wake of Assassin 's Creed 's continued sausage fest talking about the value of increasing diversity in our storytelling, and you 're not the first person to say but this is the character I created. r n r ...

Comment In: [Blog - 02/25/2014 - 08:55]

Related Jobs: r nLevel Designer, ...

Related Jobs: r nLevel Designer, Temporary r nVFX Artist, Temporary r nEnvironmental Artist, Temporary r nCharacter Artist, Temporary r n r nOh, irony.

Comment In: [News - 01/08/2014 - 08:06]

I had no idea it ...

I had no idea it was the worst-performing Nintendo console... I loved my GameCube to pieces and Wind Waker and Double-Dash are still among my favorite games of all time.

Comment In: [Blog - 07/28/2013 - 03:22]

I 'd say toy is ...

I 'd say toy is the perfect description. No actual purpose, but fun and engaging. r n r nBut you grow out of toys after a while. My Tiny Tower experience was a lot like yours, Jennifer, except you got out sooner. x-: I found the next tier of player ...