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Dan Johnson's Blog

 

Game designer with opinions.

 

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Posted by Dan Johnson on Thu, 20 Jun 2013 09:57:00 EDT in Business/Marketing, Console/PC
Gamers lost far more than we gained when Microsoft walked back its digital future.



Dan Johnson's Comments

Comment In: [Blog - 02/25/2014 - 08:55]

Related Jobs: r nLevel Designer, ...

Related Jobs: r nLevel Designer, Temporary r nVFX Artist, Temporary r nEnvironmental Artist, Temporary r nCharacter Artist, Temporary r n r nOh, irony.

Comment In: [News - 01/08/2014 - 08:06]

I had no idea it ...

I had no idea it was the worst-performing Nintendo console... I loved my GameCube to pieces and Wind Waker and Double-Dash are still among my favorite games of all time.

Comment In: [Blog - 07/28/2013 - 03:22]

I 'd say toy is ...

I 'd say toy is the perfect description. No actual purpose, but fun and engaging. r n r nBut you grow out of toys after a while. My Tiny Tower experience was a lot like yours, Jennifer, except you got out sooner. x-: I found the next tier of player ...

Comment In: [Blog - 06/11/2013 - 09:05]

The question, then, is whether ...

The question, then, is whether Microsoft is making a smart decision on that front. Sony is perfectly happy to cater to both connected and unconnected gamers, and from the temperature of this article it sounds like Mr. Johnson 's next console will be a Playstation instead of an Xbox. I ...

Comment In: [News - 05/29/2013 - 08:47]

But it 's not accurate ...

But it 's not accurate to say that the least keen or broke people pay the used price. Here 's how the actual pricing levels shake out: r n r nNew, LE: 80-150 r nNew, standard: 60 r nUsed: 55 r nNew, 3-6 months later: 40 r n r nGamestop ...

Comment In: [Blog - 04/15/2013 - 12:15]

It sounds to me like ...

It sounds to me like Bioware avoids at least some of the boom/bust cycle of most AAA game studios, which is the primary driver of regular QA layoffs. Maybe others can learn from their example.