My Message close
GAME JOBS
Latest Jobs
spacer View All     Post a Job     RSS spacer
 
May 25, 2013
 
Treyarch / Activision
Technical Animator
 
Treyarch / Activision
Game Systems Designer
 
Infinity Ward / Activision
Senior Tools Engineer
 
Airtight Games
Environment Artist
 
App Minis LLC
Senior Unity Game Programmer
 
Gameloft
Game Designer
spacer
Blogs

Daniel Dobson's Blog

Indie Game and App developer, eclectic gamer, ex-Lionhead. Working on 'Astralis' for XBLIGs

Daniel Dobson's Comments

Comment In: Gabe Newell's vision for Steam: More choice, more democracy, less Greenlight [News - 02/06/2013 - 03:14]

I 'm glad to see ...

I 'm glad to see them admitting the issues with Greenlight, and talking with the community. It will be good if Steam itself isn 't the only 'Steam Store ' - I like the sound of Steam as a networking API, where consumers can choose which stores they actually go ...

Comment In: Reflections on XNA [Feature - 02/05/2013 - 04:00]

Great article Nathan. Well said. ...

Great article Nathan. Well said.

Comment In: What went wrong with XNA/XBLIG? [Blog - 02/02/2013 - 12:30]

Rational, well written and interesting. ...

Rational, well written and interesting. r n r nThe best platforms are the Open ones.

Comment In: Indie PR on a shoestring [Blog - 08/11/2012 - 07:57]

Good article, much obliged ...

Good article, much obliged

Comment In: Lessons From CastleMiner & Avatar Paintball: How to make it on Xbox Live Indie Games [Blog - 07/31/2012 - 04:37]

Insightful salient points. It is ...

Insightful salient points. It is good to acknowledge these realities.

Comment In: The Myths about Xbox Live Indie Game Development. [Blog - 07/26/2012 - 02:51]

Kinect on XBLIG would be ...

Kinect on XBLIG would be big, just like Avatars are - yeah I 'd been hoping to see this also.

   

UBM Tech