Gamasutra: The Art & Business of Making Gamesspacer
arrowPress Releases






If you enjoy reading this site, you might also want to check out these UBM Tech sites:


 

David R's Blog

 
 

Member Blogs

Posted by David R on Wed, 09 Dec 2009 12:36:00 EST in
Pre-order bonuses feel like curses in disguise.


Posted by David R on Thu, 03 Dec 2009 02:43:00 EST in
My thoughts on the benefits and downfalls of gaming on a PC in light of my experiences with persistent crashes while playing Crysis.


Posted by David R on Tue, 01 Dec 2009 05:58:00 EST in Design
I'm a first-person-shooter wuss who actually enjoyed a couple of FPSers.


Posted by David R on Mon, 30 Nov 2009 03:43:00 EST in
What I've been playing and what I'll be writing on...


Posted by David R on Thu, 28 May 2009 11:06:00 EDT in Design
Go ahead. Take the fun out of it.


Posted by David R on Tue, 05 May 2009 08:43:00 EDT in
Apple seems interested in the getting a bigger piece of the gaming industry.



David R's Comments

Comment In: [News - 02/15/2013 - 12:49]

Please correct title of first ...

Please correct title of first chart. It refers to months, but has data that is units sold per week.

Comment In: [News - 12/11/2009 - 06:24]

This likely changes nothing. The ...

This likely changes nothing. The standard for a preliminary injunction is very high Bethesda would have to have proved that Interplay was causing Bethesda irreparable harm to succeed . Next Bethesda's lawyers will continue with their litigation, seeking a regular injunction. I'm curious to see if Bethesda really wants to ...

Comment In: [News - 12/09/2009 - 03:22]

I wouldn't be surprised if ...

I wouldn't be surprised if this is part of the deal for them getting continued funding. Sell a game that's based in large part on the assets they already have in place, and if it sells well, then they'll get the money to make the game they wanted to in ...

Comment In: [Blog - 12/09/2009 - 12:36]

@Tom Newman: That's exactly the ...

@Tom Newman: That's exactly the problem - we don't know the rules, what's unlockable in-game and what's really exclusive. I didn't mention this, but there's also the question of how many characters that a player creates will get these in-game bonuses Only the first That can be additionally infuriating because ...

Comment In: [Blog - 12/03/2009 - 02:43]

@Livingston Datkowitz: That's an EXCELLENT ...

@Livingston Datkowitz: That's an EXCELLENT point. Though sometimes it takes a little finagling e.g. getting a 16-bit game to run on a 64-bit OS , the PC certainly has the largest library of older yet awesome games.

Comment In: [Blog - 12/01/2009 - 05:58]

@luke ward: Perhaps you're not ...

@luke ward: Perhaps you're not as interested in perspective in gaming as I am. Thanks for getting through 2.5 paragraphs though - better luck next time.