Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
October 15, 2018
arrowPress Releases
  • Editor-In-Chief:
    Kris Graft
  • Editor:
    Alex Wawro
  • Contributors:
    Chris Kerr
    Alissa McAloon
    Emma Kidwell
    Bryant Francis
    Katherine Cross
  • Advertising:
    Libby Kruse

If you enjoy reading this site, you might also want to check out these UBM Tech sites:


Dolgion Chuluunbaatar's Blog


I like playing games, and even more to think about their possiblities. Visit my blog:


Member Blogs

Posted by Dolgion Chuluunbaatar on Fri, 17 Jul 2015 02:08:00 EDT in Design
I look back on my experience playing Persona 3 and why it struck such chord with me. I try to break down the most important aspects of the game that had an strong effect on my experience.

Posted by Dolgion Chuluunbaatar on Tue, 18 Feb 2014 10:55:00 EST in Design, Programming
I offer some thoughts on Ken Levine's announcement and on his concept of "narrative LEGOs". Also a little comment on some cynical twitter reaction I didn't like.

Posted by Dolgion Chuluunbaatar on Tue, 22 Oct 2013 11:36:00 EDT in Design, Production
I explain my concerns with the new Thief game based on the recent announcement that the XP system was scrapped.

Posted by Dolgion Chuluunbaatar on Mon, 21 Oct 2013 02:05:00 EDT in Design
I'm offering some thoughts on the idea of "narrative LEGO's" put for by Ken Levine.

Posted by Dolgion Chuluunbaatar on Sun, 26 May 2013 11:51:00 EDT in Business/Marketing, Console/PC
I provide thoughts as to what the real issue is with the model of the Xbox One and other new platforms that Bob Chipman laments in his piece "Xbox? Done."

Posted by Dolgion Chuluunbaatar on Sun, 14 Apr 2013 08:19:00 EDT in Design
Shortly after I finished BioShock Infinite I somewhat foolishly declared it as the best game I ever played. I had convinced myself into believing that for a day under the influence of hype and very good story twist. Now I sobered and give my honest views.

Dolgion Chuluunbaatar's Comments

Comment In: [News - 12/12/2014 - 04:02]

I 've played TWD Seasons ...

I 've played TWD Seasons 1 and 2 as well as TWAU. I 've really fallen in love with Telltale 's games. I 've been loving the GoT TV show to the point where I read all the books available. SO for me this is really a dream come true. ...

Comment In: [Blog - 01/09/2014 - 08:35]

Good video, good advice. It ...

Good video, good advice. It 's frustrating how often this basic lesson is disregarded even in professional teams. Another thing that is worth mentioning is that once you write lower quality code and build on it, your entire codebase is getting exponentially worse. So something bad that is built on ...

Comment In: [Blog - 07/22/2013 - 11:21]

First off, I 'm not ...

First off, I 'm not going to buy either console. I play on my PC. But your argumentation seems quite one-sided. You list following positives for the Xbox One: r n r n1. multitasking between TV and games and integration with cable services r n2. a better controller r n3. ...

Comment In: [Feature - 04/22/2013 - 04:00]

Pfffffffff this just shows how ...

Pfffffffff this just shows how inefficient human beings are at programming. We clearly need to focus on building AIs that can program programs things for us.

Comment In: [Feature - 02/12/2013 - 04:30]

When I imagine a Breaking ...

When I imagine a Breaking Bad video game, I want Telltale to do it, and to not use Walter White 's story, the show covered it well enough. I 'm more interested in seeing what can be done with Gustavo Fring. He 's mysterious and yet well-defined. Not much is ...

Comment In: [Blog - 01/22/2013 - 04:09]

as I see it the ...

as I see it the death of consoles comes in the form of living room silent small-scale PCs built for games and steam. The PC is already a better device technically than a console, and the ability to update individual parts allows for it to not become outdated like a ...