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Florian Putz's Blog


Florian Putz is the CTO and Co-founder of Pixelcloud Games, a game studio focused on creating simulation games, game tools and Unity3d plug-ins. Previous to making games Florian Putz has worked at Joanneum Research, Austria's second largest research company, as a software developer and junior researcher in image processing.


Florian Putz's Comments

Comment In: [News - 09/25/2014 - 09:46]

Concerning static environment and stuff... ...

Concerning static environment and stuff... u can most likely remove most of the lighting information highlights, shadows etc... like its already done in photogrammetry . Then u can dynamically relight the scene or apply different materials to certain regions.

Comment In: [News - 09/24/2014 - 05:58]

I bought my PS3 exlusively ...

I bought my PS3 exlusively for streaming and watching blurays - for one simple reason, considered the features it offered, it was cheaper than any dedicated box. I can 't remember playing a game on that thing

Comment In: [Blog - 09/24/2014 - 03:01]

Personally I see the C ...

Personally I see the C as a Pro not a Con - C and especially the GC is a pain once u start a bigger project.

Comment In: [Blog - 08/22/2014 - 10:24]

I think most of the ...

I think most of the time people actually mean your 're too expensive and you won 't take sh , not too old, they just don 't say it openly. Lately I realized that 35 is already considered old, sometimes too old. There 's a youth craze going on lately ...

Comment In: [Blog - 08/09/2014 - 02:12]

But this way the game ...

But this way the game gets attention it otherwise wouldn 't have. Probably cheaper than any ad campaign... For the download sites: Pretty much any game gets there sooner or later.

Comment In: [News - 08/08/2014 - 03:38]

Haha, nailed it :D ...

Haha, nailed it :D