Garrett Mickley's Blog
I don't know if I'll use this blog or not, and if so how much, but I will link you to my other web presences:
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Building a career in game design and development is tough, especially when you're independent. Avoid this one common mistake made by not just indie devs but creatives and entrepreneurs of all kinds.
Garrett Mickley's Comments
[News - 07/08/2013 - 11:56]
[Blog - 07/15/2013 - 01:49]
[News - 07/18/2013 - 10:33]
If OUYA will give me ...
If OUYA will give me 30k, I 'll give them a year of exclusivity, and probably more than one fleshed out game. Skip the middle men and other BS.
[Blog - 06/20/2013 - 03:43]
I just wanted to say ...
I just wanted to say bravo to the commenters here for not turning this into victim-shaming or any other sort of anti-feminist discussion as most comment sections on the internet turn into...in regards to articles such as this . r n r nAlso bravo to the article author for writing ...
[News - 09/04/2012 - 08:43]
As a one man team ...
As a one man team developer, still in college, and working a job that barely covers everything, I still support this. If I had a complete game that was ready to be put on Steam, I 'm very confident that I could find 10 people willing to loan me 10 ...
[News - 07/11/2012 - 06:19]
I really don 't think ...
I really don 't think it 's anything sinister. r n r n Vivendi 's Universal Music Group is willing to sell assets and make commitments about its future dealings with digital start-ups, independent labels and larger rivals to win regulatory approval of its proposed acquisition of the recorded music ...