My Message close
GAME JOBS
Latest Jobs
spacer View All     Post a Job     RSS spacer
 
May 24, 2013
 
Airtight Games
Environment Artist
 
Toys for Bob / Activision
Concept Character Artist
 
App Minis LLC
Senior Unity Game Programmer
 
High Moon / Activision
Senior Lighting Artist
 
High Moon / Activision
Lead Environment Artist
 
Beachhead / Activision
Senior Dev Ops
spacer
Blogs

Juha Kangas's Blog

Gameplay Designer (fancy name for gameplay scripter) at Starbreeze Studios. Working in XNA on hobby projects.

Juha Kangas's Comments

Comment In: Cliff Bleszinski's Game Developer Flashcards [Feature - 08/09/2012 - 04:05]

I have one that I ...

I have one that I have been thinking about lately r n Let 's Try It - Someone who does not have good arguments for their idea and simply says come on, let 's try it to override any counter-arguments.

Comment In: The psychology of Diablo III loot [News - 06/25/2012 - 05:25]

Interesting. Sorry to derail but ...

Interesting. Sorry to derail but I was wondering, have you ever written anything regarding the psychology behind one more turn in the Civilization games

Comment In: GDC 2012: Game devs find lessons in their failures [News - 03/06/2012 - 02:55]

I really wish I could ...

I really wish I could have been at GDC, if only to attend this session. So much to learn.

Comment In: Square Enix Officially Reveals Final Fantasy XIII-2 [News - 01/18/2011 - 10:11]

I think that John, like ...

I think that John, like me, tried doing ALL the side-missions...you know the ones where you have to kill special monsters. It added 40 hours of gameplay for me at least and I didnt even finish all of them.

Comment In: Gamasutra Redesigns, Adds Blogs, Enhanced Functionality [News - 03/05/2009 - 05:56]

Overall I like the design, ...

Overall I like the design, however I have to agree on the sharp contrast the background gives. I can feel my eyes straining almost immediately. Also, I would like to see a cellphone-friendly version of the site.

Comment In: DICE 09: Dave Perry - 'The Days Of Single-Player Games Are Numbered' [News - 02/20/2009 - 05:31]

Like others have mentioned, this ...

Like others have mentioned, this talk seems entierly self-serving. He's recruiting developers for his site. Besides the Bioshocks and Fallouts, there's also a huge casual market with single-player gamers and a big share of that is Flash even.

[More Juha Kangas Comments]   

UBM Tech