Juha Kangas's Blog
Gameplay Designer (fancy name for gameplay scripter) at Starbreeze Studios. Working in XNA on hobby projects.
Juha Kangas's Comments
[Feature - 08/09/2012 - 04:05]
I have one that I ...
I have one that I have been thinking about lately r n Let 's Try It - Someone who does not have good arguments for their idea and simply says come on, let 's try it to override any counter-arguments.
[News - 06/25/2012 - 05:25]
Interesting. Sorry to derail but ...
Interesting. Sorry to derail but I was wondering, have you ever written anything regarding the psychology behind one more turn in the Civilization games
[News - 03/06/2012 - 02:55]
[News - 01/18/2011 - 10:11]
I think that John, like ...
I think that John, like me, tried doing ALL the side-missions...you know the ones where you have to kill special monsters. It added 40 hours of gameplay for me at least and I didnt even finish all of them.
[News - 03/05/2009 - 05:56]
Overall I like the design, ...
Overall I like the design, however I have to agree on the sharp contrast the background gives. I can feel my eyes straining almost immediately. Also, I would like to see a cellphone-friendly version of the site.
[News - 02/20/2009 - 05:31]
Like others have mentioned, this ...
Like others have mentioned, this talk seems entierly self-serving. He's recruiting developers for his site. Besides the Bioshocks and Fallouts, there's also a huge casual market with single-player gamers and a big share of that is Flash even.