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September 1, 2014
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Junxue Li's Blog   Expert Blogs

 

 I’m Junxue, CEO of Novtilus Art, a game art outsourcing company. We create HD digital paintings/game assets for a full spectrum of games, casual, social and mobile.

Our site:  www.novtilus.com

Contact me: jux@novtilus.net

Twitter: @junxueli

 

 

Expert Blogs

Anton Wiegert has a great article on Gamasutra about the benefit of video game art outsourcing. I think there are still a lot more about the outsourcing story, that I would like to continue the storytelling, to make the picture fuller.


Posted by Junxue Li on Tue, 29 Jul 2014 06:59:00 EDT in Design, Production, Art, Social/Online, Smartphone/Tablet
A tip about how to quickly set the correct size for all the objects in a 3D scene. I think this tip is not only useful to artists who work for HOPA/adventure games, but also to guys who handle 3D scenes for all kinds of purpose.


Posted by Junxue Li on Mon, 14 Jul 2014 06:23:00 EDT in Design, Production, Art, Social/Online, Smartphone/Tablet
Last time my blog article about the making of a HOPA/adventure game scene, was well received. Now the 3D render + 2D overpaint method of scene production is quite popular, here I have a few more tips to share.


Posted by Junxue Li on Tue, 01 Jul 2014 06:15:00 EDT in Business/Marketing, Design, Production, Console/PC
There is a recent news that China has lifted its console ban. Iím amazed, for all the stories happen around me donít suggest there is a ban. Please read on.


Posted by Junxue Li on Sun, 15 Jun 2014 11:55:00 EDT in Business/Marketing, Console/PC, Social/Online, Smartphone/Tablet
This is an essay about the human need for video gaming which is encoded in our DNA. And about the historical trend of gaming.


Posted by Junxue Li on Tue, 10 Jun 2014 07:14:00 EDT in Business/Marketing, Design, Production, Art
Now we have a ďunable to post Gamasutra linkĒ glitch in Linked-in Groups, this article offers a cure.



Junxue Li's Comments

Comment In: [Blog - 08/06/2014 - 05:18]

Thank you, I 've hesitated ...

Thank you, I 've hesitated whether to add this last part, for it 's a bit radical and having little to do with the main idea. But anyway it enriches the content.

Comment In: [Blog - 06/18/2014 - 08:58]

Great article Your point actually ...

Great article Your point actually is each medium is especially harmful in its own way, if the message communicated is problematic. In this light, you actually agree with the argument which you think you 're against all through the article.

Comment In: [Blog - 05/22/2014 - 05:01]

Huh ...

Huh

Comment In: [Blog - 05/05/2014 - 07:24]

Thanks ...

Thanks

Comment In: [Blog - 04/24/2014 - 09:16]

Np, I think it would ...

Np, I think it would be useful for your next game then:

Comment In: [Blog - 04/10/2014 - 04:58]

Hi, Amir, your control is ...

Hi, Amir, your control is excellent I also hate runner games. And the what went wrong section is great, I think it would help lots of developer friends save their day.