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Kenneth Poirier's Blog

 

Lead Programmer and Project Director at Legendary Power Games

Specialty: Artificial Intelligence

 

Member Blogs

Posted by Kenneth Poirier on Sat, 12 Jul 2014 06:06:00 EDT in Business/Marketing, Console/PC, Serious, Indie, Smartphone/Tablet
Why the hardest part of indie developing is marketing.


Posted by Kenneth Poirier on Sun, 22 Sep 2013 03:50:00 EDT in Business/Marketing, Design, Production, Indie
This is a review of Lostwood Games' title, Leviathan: Last Days of the Decade.


Posted by Kenneth Poirier on Sun, 22 Sep 2013 01:28:00 EDT in Design, Programming, Production, Serious
We still have much work ahead of us if we are ever going to have anything that even remotely resembles actual intelligence in machines.


Posted by Kenneth Poirier on Wed, 12 Jun 2013 02:26:00 EDT in Console/PC
Brief analysis of the new consoles based on e3.


Posted by Kenneth Poirier on Thu, 06 Jun 2013 07:46:00 EDT in Business/Marketing, Console/PC
An examination of the chilling effect IP is having on the video game industry.


Posted by Kenneth Poirier on Wed, 22 May 2013 12:27:00 EDT in Programming, Indie
Understanding the need for good Artificial Intelligence



Kenneth Poirier's Comments

Comment In: [Blog - 07/12/2014 - 06:06]

Thank you all for the ...

Thank you all for the comments It 's been a great help We 're going to change up our strategy now. I 'll update with another article when we 're done Again Thank you

Comment In: [Blog - 07/12/2014 - 11:12]

I see what you did ...

I see what you did there ...

Comment In: [Blog - 04/17/2014 - 12:33]

Pretty sweet animation. I like ...

Pretty sweet animation. I like your setup too.

Comment In: [Blog - 11/21/2013 - 01:31]

I really like this. Thanks. ...

I really like this. Thanks.

Comment In: [Blog - 11/18/2013 - 02:13]

I love critical reviews. I ...

I love critical reviews. I had a guy let me know he reviewed my game once. He 'd given it a 1/2 star out of 5 . I messaged him back thanking him for the review. He asked me if I read it. When I told him I did, he ...

Comment In: [Blog - 10/28/2013 - 04:22]

If you 're trying to ...

If you 're trying to build your resume, there are plenty of young programmers who need artists out there. I know I 'm always looking for artists myself. Most of the artists I talk to either have no interest in doing game art or are already working on a project. ...