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Blogs

Kenneth Poirier's Blog

Lead Programmer and Project Director at Legendary Power Games

Specialty: Artificial Intelligence

Member Blogs

The AI Manifesto
Posted by Kenneth Poirier on Wed, 22 May 2013 12:27:00 EDT in
Understanding the need for good Artificial Intelligence
Read More... | 0 Comments

   

Kenneth Poirier's Comments

Comment In: Contract QA: A dead end or a foot-in-the-door? [News - 06/04/2013 - 03:17]

I was a QA contractor ...

I was a QA contractor for 2 years. It gave me the opportunity to get into the games business. I learned a lot and made some really good friends there. Is it the worst job in the video game business yup, but it is far from the worst job in ...

Comment In: I built my career on a QA job - a response to Nathan (RC) Peters [Blog - 06/03/2013 - 02:43]

Yeah, seriously. I QA 'd ...

Yeah, seriously. I QA 'd at VMC as a contractor for 2 years. It 's the worst job you could possible get in the VG Biz. Minimum wage, erratic hours, and treated like cattle. And you know what It 's is still better then most non VG jobs you can ...

Comment In: Assembling an indie dream team, learning from Big Fish and Grubby Games, and making a roguelike for dancing [Blog - 05/31/2013 - 12:15]

It looks like a lot ...

It looks like a lot of fun, but I wonder about the cooldown time you need when playing rhythm games. I look forward tot he finished product

Comment In: Why Aren’t There Games About [Blank]? [Blog - 05/30/2013 - 09:10]

Additionally I would like to ...

Additionally I would like to add that one company that was really striving towards this goal is Purple Moon Games. They were founded by developmental psychologist and I do believe they had a rather sizable research grant to study how young girls think and play. They spent 40 million dollars ...

Comment In: Protesting through games, taking the fun away from shooters and “The (*) Open World” mini-postmortem [Blog - 05/13/2013 - 07:30]

First, if you want to ...

First, if you want to spawn by the library, you would need a global variable to keep track of the last place you were. r n r nif last room library r n spawn library spawn r n r nSomething like that. r n r nSecond, from a political statement ...

Comment In: Gamebox accuses Wargaming of 'slander' over Project Tank [News - 05/28/2013 - 12:45]

Based solely on this article, ...

Based solely on this article, I think Project tank has some real teeth to the lawsuit. They are right in that you can 't copyright a game mechanic. As far as copying art aspects, Project tank 's art is obviously at a glance superior, and thus, not a copy. If ...

[More Kenneth Poirier Comments]   

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