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July 22, 2014
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Kris Graft's Blog   Editor Blog


Editor-In-Chief, Twitter: @krisgraft


Expert Blogs

Posted by Kris Graft on Mon, 17 Mar 2014 02:25:00 EDT in Indie
It’s morning as we roll into Reno, Nevada. For over 40 hours, developers have been game jamming on a train between Chicago, Illinois and Emeryville, California.

Posted by Kris Graft on Sat, 15 Mar 2014 05:19:00 EDT in Indie
Editor-in-Chief Kris Graft continues to ride the rails for the inaugural Train Jam, taking place between Chicago, Illinois and Emeryville, California.

Posted by Kris Graft on Fri, 14 Mar 2014 06:34:00 EDT in Indie
Gamasutra editor-in-chief Kris Graft is taking the Train Jam train to GDC. CHOO CHOO.

Posted by Kris Graft on Wed, 12 Feb 2014 09:29:00 EST in Design
Rust is "missing" all kinds of features we expect in games, and that's part of what makes it so great.

Posted by Kris Graft on Mon, 27 Jan 2014 12:06:00 EST in Design
If you're creating art, whether it's writing a book or crafting the narrative of a video game, it's important to recognize the value of the commonplace, of the ordinary.

Posted by Kris Graft on Wed, 30 Oct 2013 10:59:00 EDT in Advanced Input and Output , VR
I ran a piece on the "holy grail" of the holodeck. Here are the complete email Q&As I conducted with the developers behind Project Holodeck and Project RUIS.

Kris Graft's Comments

Comment In: [News - 07/11/2014 - 03:56]

@Kyle r n r nWow, ...

@Kyle r n r nWow, you come off as incredibly rude when you could 've just asked a simple, legit question. Nice work. Anyway, the reason for not focusing on publishers for this piece in particular is because we wanted to keep its focus on exactly what you identified -- ...

Comment In: [News - 07/08/2014 - 07:24]

Those two don 'ts have ...

Those two don 'ts have migrated to the appropriate don 't section.

Comment In: [News - 06/16/2014 - 03:47]

To be clear, Turtle Rock ...

To be clear, Turtle Rock isn 't talking about taking Evolve to Early Access, rather they would be open to doing that for future titles, if it made sense to do so.

Comment In: [News - 06/03/2014 - 08:25]

Thanks for that. We 've ...

Thanks for that. We 've updated the article.

Comment In: [News - 06/02/2014 - 05:48]

@Katy Yep. ...

@Katy Yep.

Comment In: [News - 05/14/2014 - 02:00]

From the article: They defined ...

From the article: They defined a core gamer as someone who plays specific genres of games basically, anything that 's not a puzzle game on PCs or non-Nintendo home consoles an average of five hours or more per week. r n r nIt 's a weird definition imo, but yeah ...