Kris Graft's Blog
Editor-In-Chief, Gamasutra.com. Twitter: @krisgraft
It’s morning as we roll into Reno, Nevada. For over 40 hours, developers have been game jamming on a train between Chicago, Illinois and Emeryville, California.
Editor-in-Chief Kris Graft continues to ride the rails for the inaugural Train Jam, taking place between Chicago, Illinois and Emeryville, California.
Gamasutra editor-in-chief Kris Graft is taking the Train Jam train to GDC. CHOO CHOO.
Rust is "missing" all kinds of features we expect in games, and that's part of what makes it so great.
If you're creating art, whether it's writing a book or crafting the narrative of a video game, it's important to recognize the value of the commonplace, of the ordinary.
I ran a piece on the "holy grail" of the holodeck. Here are the complete email Q&As I conducted with the developers behind Project Holodeck and Project RUIS.
Kris Graft's Comments
[News - 07/11/2014 - 03:56]
@Kyle r n r nWow, ...
@Kyle r n r nWow, you come off as incredibly rude when you could 've just asked a simple, legit question. Nice work. Anyway, the reason for not focusing on publishers for this piece in particular is because we wanted to keep its focus on exactly what you identified -- ...
[News - 07/08/2014 - 07:24]
[News - 06/16/2014 - 03:47]
To be clear, Turtle Rock ...
To be clear, Turtle Rock isn 't talking about taking Evolve to Early Access, rather they would be open to doing that for future titles, if it made sense to do so.
[News - 06/03/2014 - 08:25]
[News - 06/02/2014 - 05:48]
[News - 05/14/2014 - 02:00]
From the article: They defined ...
From the article: They defined a core gamer as someone who plays specific genres of games basically, anything that 's not a puzzle game on PCs or non-Nintendo home consoles an average of five hours or more per week. r n r nIt 's a weird definition imo, but yeah ...