Kris Graft's Blog
Editor-In-Chief, Gamasutra.com. Twitter: @krisgraft
Hey readers! Iím back with another quarterly roundup of Gamasutra articles over the past quarter (July-September), as I continue my heroic efforts to excavate the best recently-published work.
I hung out with some of the developers of the InnoGames jam, a 48-hour jam hidden from the crowds of Gamescom in Germany.
Gamasutra editor-in-chief Kris Graft has an existential crisis, ponders game marketing, and admires proc-gen technology, thanks to No Man's Sky.
Hey readers! Iím back with another quarterly roundup of Gamasutra articles over the past quarter (April-June), as I continue my heroic efforts to excavate the best recently-published work.
I just want to make sure you know why you felt barfy after playing virtual reality games at E3.
Hey readers! I realize that often some of Gamasutra's best blogs and articles get buried over the course of time, so I figure it's worthwhile to start highlighting some of our best recently-published articles.
Kris Graft's Comments
[Blog - 12/15/2016 - 03:04]
Re: The 10 paywall - ...
Re: The 10 paywall - I 've not paid for the game quite yet I 'm gonna , but after adding a friend and competing, it 's given me motivation to play the same levels over and over again to try to perfect my run. The trial is only a ...
[News - 12/14/2016 - 04:00]
Check out my trends list ...
Check out my trends list I made a note of it there: http://www.gamasutra.com/view/news/287485/The 5 trends that defined the game industry in 2016.php
[News - 12/13/2016 - 03:59]
[News - 11/10/2016 - 06:23]
[News - 10/03/2016 - 04:20]
[Blog - 09/29/2016 - 10:07]