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Blogs

Kris Steele's Blog

In 2009, Fun Infused Games exploded onto the Indie game scene with the release of their Triple Plutonium selling smash hit Nasty and forever changed the face of the video game industry. Not content to rest on their laurels (or really sure what laurels are), Fun Infused Games released their second title, Abduction Action!, which has garnered Fun Infused Games international fame, fortune, and notoriety.

With legions of ravenous fans and a nearly limitless cash flow funded by shady business dealings and illegal beet trafficking, Fun Infused Games is currently sitting atop the video game world and poised to crush all those who attempt to defeat them.

Member Blogs

Hypership 2 Video Analysis
Posted by Kris Steele on Tue, 28 May 2013 01:36:00 EDT in Design, Indie
Talking about the latest video of my latest project Hypership Out of Control 2.
Read More... | 0 Comments

2D Voxel Madness at Long Last
Posted by Kris Steele on Wed, 07 Nov 2012 09:42:00 EST in Design, Console/PC
Taking a look back at the development of my latest game 2D Voxel Madness, a development process was far longer and far more draining than initially anticipated.
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Comparing Hypership Sales Across All Platform  Featured Blogs
Posted by Kris Steele on Tue, 01 Nov 2011 12:26:00 EDT in Business/Marketing, Console/PC, Indie, Smartphone/Tablet
Taking a look at the sales, downloads, successes and failures of Hypership on XBLIG, WP7, and iOS.
Read More... | 12 Comments

Volchaos Preview
Posted by Kris Steele on Tue, 11 Oct 2011 11:51:00 EDT in Design, Console/PC
In depth preview of our upcoming game Volchaos, coming soon to XBLIG and PC.
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Indie Game Summer Uprising Kicks off with the release of Raventhorne
Posted by Kris Steele on Mon, 22 Aug 2011 10:53:00 EDT in
The Indie Games Summer Uprising for Xbox Live Indie Games kicks off today with the release of Raventhorne by Milk Stone Studios.
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Fun Infused Friday 9
Posted by Kris Steele on Fri, 13 May 2011 11:38:00 EDT in Design, Programming, Production, Console/PC, Smartphone/Tablet
A look at early Hypership WP7 ad revenue, progress updates on Volchaos and World of Chalk, and even some Verizon bashing (not too harsh though).
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[More Kris Steele Blogs]   

Kris Steele's Comments

Comment In: We're Indie, we like Microsoft. Too Controversial? [Blog - 05/23/2013 - 12:00]

The disappointing piece is that ...

The disappointing piece is that there doesn 't appear to be anything like XBLIG planned for XBone not that any of us are surprised about that while companies like Sony and Nintendo are embarrassing a self-publishing model. Saying no Indies is wrong, but it 's not allowing for Indies in ...

Comment In: Players are tired of the same old, says Nintendo's Iwata [News - 04/30/2013 - 08:06]

The way I see it, ...

The way I see it, Nintendo did great with the Wii by targeting casual gamers with a new, unique experience. Along the way, they made their games more casual to get more of this market which turned off more hardcore gamers. Now with the Wii U, casual gamers aren 't ...

Comment In: Unity drops Flash support, says Adobe is not firmly committed [News - 04/24/2013 - 05:42]

@Andrew You can 't fix ...

@Andrew You can 't fix stupid for sure. But it should be better handled so it doesn 't take down the entire page or browser when it bombs. Especially when it 's just a banner ad on a page that I 'm not paying attention to anyways.

Comment In: PC hardware shipments see worst decline ever as mobile reigns [News - 04/11/2013 - 10:47]

PC 's have reached a ...

PC 's have reached a performance point where there isn 't a great need to upgrade as often as phone hardware. Eventually phones / tablets will hit that wall too.

Comment In: Durango's 'always on' likelihood irritates players and devs alike [News - 04/05/2013 - 12:11]

Way to go insulting rural ...

Way to go insulting rural users, that 'll really sway people to your thinking. I happen to live near Janesville, WI. Plenty of normal folks live there but they probably didn 't want to play video games anyways.

Comment In: Wii-U Woes [Blog - 04/02/2013 - 02:02]

The problem isn 't just ...

The problem isn 't just current games, what is on the horizon to look forward to Not much from what I see. A new Zelda, Mario, Metriod, etc game could do wonders to get gamers excited about this platform. Maybe at E3 we will see that but right now it ...

[More Kris Steele Comments]   

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