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Blogs

Leonardo Ferreira's Blog

Well, hello there. I am a game design student, living in a quiet, sunlit country below the Equator. I plan to, someday, work as a game designer, but for now, I'm just an avid reader of anything game-design related, and sometimes I try my hand a making simple games (and now I'm trying my best to finish one that is not that simple).

I like game narrative discussions, 2D, innovation and crazy games.

I dislike fanboyish discussions, trendy games, social games, pretentious games, the concept of "intellectual property", and lack of sense of humor in general.

Leonardo Ferreira's Comments

Comment In: Road to the IGF: Michael Brough's VESPER.5 [News - 02/15/2013 - 04:29]

I played it through the ...

I played it through the end, much more out of obssession and OCD than a ritual per se I felt it had much more potential then it actually delivere, but I 'm strangely glad for that little it did. Let 's just say that the journey was more interesting than ...

Comment In: As media role evolves, 'best' lists matter less [News - 01/07/2013 - 04:16]

So, onto the subject, a ...

So, onto the subject, a weird though I had the other day games are, by their own nature, impossible to classify in order of better to worse, because they have to have a flaw in them order to be played: the possibility of losing, of getting stuck, of a poor ...

Comment In: The 10 Best Games of 2012 [News - 12/21/2012 - 12:26]

I am playing THE HELL ...

I am playing THE HELL out of those last two. Except vesper, because, you know, one move a day. r n r nI would also add The 4th Wall terrifyingly gripping indie horror , Zip Zap addictive arcade action and Maldita Castilla Locomalito is the next Cactus .

Comment In: The 5 biggest video game surprises of 2012 [News - 12/12/2012 - 04:23]

Playing is always better than ...

Playing is always better than watching don 't let the vlog surge of web 2.5 tell you otherwise. You 'll be missing a whole pallette of audiovisual sensations that are tremendously useful to the craft of game design. r n r nOn topic, I 'm happy Telltale made it through ...

Comment In: Troubled MMO The Secret World drops the subscription model [News - 12/12/2012 - 06:49]

I 'm sad that their ...

I 'm sad that their bold experiment ended not working, because TSW, content-wise, was one of the most interesting experiences of the year. But now I 'm happy because I 'll be able to play without going broke...

Comment In: The 5 biggest disappointments of 2012 [News - 12/11/2012 - 03:48]

Yeah, I was thinking the ...

Yeah, I was thinking the same thing... So many good stuff and great games, and we 're still focused on the misoginy-immaturity-corporate evilness triumvirate. I mean, i like discussing and reading about these topics as much as the next guy, but since it 's the fourth day, I 'm getting ...

[More Leonardo Ferreira Comments]   

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