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November 22, 2014
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November 22, 2014
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Leonardo Ferreira's Blog

 

Well, hello there. I am a game design student, living in a quiet, sunlit country below the Equator. I plan to, someday, work as a game designer, but for now, I'm just an avid reader of anything game-design related, and sometimes I try my hand a making simple games (and now I'm trying my best to finish one that is not that simple).

I like game narrative discussions, 2D, innovation and crazy games.

I dislike fanboyish discussions, trendy games, social games, pretentious games, the concept of "intellectual property", and lack of sense of humor in general.

 

Leonardo Ferreira's Comments

Comment In: [News - 11/14/2014 - 07:27]

This is a thorny issue, ...

This is a thorny issue, mostly because different marketplaces breed different consumer cultures on the App Store, consumers tend to underestimate the value of a game, while in PC, no one really worries about paying for extra content. r n r nOverall, this depends of the whims of the consumer ...

Comment In: [News - 10/14/2014 - 07:24]

Hey Sean, I think Sung ...

Hey Sean, I think Sung has answered your questions better that I ever could I 'm not familiar with the technicalities of Twitter, but to create filters to stop toxic communication by identifiying keywords, or limiting communication between people with no connections at all seem to be a start. r ...

Comment In: [Blog - 09/08/2014 - 02:05]

I think The Secret World ...

I think The Secret World attempted to downplay the player 's character importance throught the story, framing him as kind of a pawn in a large scheme of things. Sadly, that felt more of a superficial narrative thing, rather than something achieved through the mechanics ou general flow of the ...

Comment In: [News - 09/02/2014 - 06:34]

While I 'm skeptical about ...

While I 'm skeptical about this whole thing, the pressure from game devs can truly make a difference in the area that matter, the means on which the harassment is made.Most social media specially Twitter are pretty amoral when it comes to making harder to abuse other after all, any ...

Comment In: [News - 08/28/2014 - 01:00]

If anything, this shows there ...

If anything, this shows there isn 't a problem with games per se there are more diverse, strange, brilliant and interesting not to mention, eminently acessible games nowadays than ever before. r n r nThe problem, it seems, it is with games media, and their self-centered, singular discourse.

Comment In: [News - 08/25/2014 - 11:06]

If you have been accompanying ...

If you have been accompanying Critical Distance in the last months, you would have noticed that they have a strong political bias, which is quite an irony, considering their name. r n r nSadly, this is not anymore harrassment or equality, but the single narrative that the current games media ...