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Leonardo Ferreira's Blog


Well, hello there. I am a game design student, living in a quiet, sunlit country below the Equator. I plan to, someday, work as a game designer, but for now, I'm just an avid reader of anything game-design related, and sometimes I try my hand a making simple games (and now I'm trying my best to finish one that is not that simple).

I like game narrative discussions, 2D, innovation and crazy games.

I dislike fanboyish discussions, trendy games, social games, pretentious games, the concept of "intellectual property", and lack of sense of humor in general.


Leonardo Ferreira's Comments

Comment In: [News - 07/08/2014 - 04:24]

Wheter the game is brilliant ...

Wheter the game is brilliant or forgettable, that was a fascinating reflection. I think about daily how these technologies of information are changing the architecture of our own minds, and our relations with each other. In an age in which we can shut down anything that bothers us, we effectively ...

Comment In: [Blog - 02/12/2014 - 09:29]

A game is a thing ...

A game is a thing that often happen for accident, in the space in between the player agency and the limitastions of the system. Maybe that 's why supposedly pointless games often have some much game on them. That said, that 's hadly praise-worthy, since, for indies, making a conterpoint ...

Comment In: [Blog - 02/10/2014 - 07:34]

But the hoopla surrounding Dungeon ...

But the hoopla surrounding Dungeon Keeper on mobile will subside as the gaming public finds some new outrage ... To corporate ears, players speak much louder with their wallets than their Reddit posts. r n r nThat 's some harsh, but so, so, true words.

Comment In: [Blog - 01/29/2014 - 11:03]

Looks amazing Thank you Jeff, ...

Looks amazing Thank you Jeff, for the insight on your beautiful twisted mind

Comment In: [Blog - 01/21/2014 - 09:05]

On the subject of copycat ...

On the subject of copycat games, I should be pointed at that the prevalence of such imitators using common words would not change by copyrighting said words tactics would change, such as the use of synonyms - Sweet Crash Saga, anyone , and also, part of the blame for such ...

Comment In: [News - 01/20/2014 - 03:34]

As a candy not Candy-Crush, ...

As a candy not Candy-Crush, mind you addict, I find this to be most troubling. I 'm mean, every pack of jelly candy I buy is going to finance perverse and psychologically dishonest timewasting pseudogames