Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
September 27, 2016
arrowPress Releases
September 27, 2016
PR Newswire
View All






If you enjoy reading this site, you might also want to check out these UBM Tech sites:


 
Three kinds of games/game fans: Math, People, Story
by Lewis Pulsipher on 02/10/14 08:07:00 am   Expert Blogs

The following blog post, unless otherwise noted, was written by a member of Gamasutra’s community.
The thoughts and opinions expressed are those of the writer and not Gamasutra or its parent company.

 

 

After writing a book about game design ("Game Design", McFarland, 2012), I've been spending a lot of time creating online audiovisual classes, as that seems to be where people want to go to learn.  This survey at Surveymonkey will guide where I go next. The details are in the survey.

This survey will take you about five minutes unless you think a long time about the class topics.  Please use this link:
https://www.surveymonkey.com/s/3JWF8XX


Related Jobs

Sucker Punch Productions
Sucker Punch Productions — Bellevue, Washington, United States
[09.26.16]

Gameplay Engineer
Sucker Punch Productions
Sucker Punch Productions — Bellevue, Washington, United States
[09.26.16]

Lead Writer
Cryptic Studios
Cryptic Studios — Los Gatos, California, United States
[09.26.16]

Systems Designer (All Levels)
University of the Incarnate Word
University of the Incarnate Word — San Antonio, Texas, United States
[09.26.16]

3D Animation and Game Design Faculty (Instructor or Tenure Track)





Loading Comments

loader image