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Video interview: Reinventing the city-building genre with Banished
by Mike Rose on 12/20/13 07:51:00 am   Editor Blog   Featured Blogs

The following blog post, unless otherwise noted, was written by a member of Gamasutra’s community.
The thoughts and opinions expressed are those of the writer and not Gamasutra or its parent company.

 

Gamasutra editor Mike Rose talks to Shining Rock Software developer Luke Hodorowicz, about how he's trying to puts some neat twists on the city-building genre with his game Banished.

 


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Comments


Maria Jayne
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Am interested in trying this, I get an original settlers vibe from it, before they made settlers more of a traditional combat rts. The idea of building out a small medieval settlement into a large sprawling city is quite appealing.

Abraham Tatester
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The game looks terrific—and not just because it's a herculean solo effort. Really looking forward to playing. Best of luck getting it out the door, Luke!

Steven Christian
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Been following this guys devlog for a while now.
He really goes in-depth in regards to overcoming programming hurdles and bug-squashing.

It's a really great read!!

See: http://www.shiningrocksoftware.com


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