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Blogs

Paul Tozour's Blog

Creator of City Conquest for iOS and Android

http://www.intelligenceenginestudios.com/cityconquest.htm

Paul Tozour's Comments

Comment In: 'This model of game making is so fundamentally broken.' [News - 05/22/2013 - 06:02]

I don 't know of ...

I don 't know of anyone who 's hired with the intent of treating people disposably. r n r nI wish that were the case I 'm afraid I 've met several r n r nOver the years I 've spoken with two different studio heads at two different studios ...

Comment In: Postmortem: Intelligence Engine Design Systems' City Conquest [Feature - 02/06/2013 - 04:00]

FYI, Gamasutra has now published ...

FYI, Gamasutra has now published my article on applying discovery-driven planning to games: r n r nhttp://gamasutra.com/view/feature/191523/managing risk in video game .php

Comment In: Should games have stories? [News - 05/08/2013 - 04:47]

Totally agree. This article has ...

Totally agree. This article has a terrific perspective.

Comment In: Managing Risk in Video Game Development [Feature - 05/03/2013 - 04:00]

... Having said all that, ...

... Having said all that, I 've known a few people who use Scrum and believe in it religiously, to the point where they started getting creepy about it and more or less wanted to burn the non-believing team members at the stake. r n r nI 've always been ...

Comment In: Response to "8 keys to indie success" [Blog - 04/15/2013 - 02:45]

Sales number may prove that ...

Sales number may prove that this is what the majority of audience wants, but Indie game developers are on the mission of changing what people want out of gaming. r n r nSays who Indie game developers can stand for whatever the hell they want. I 'm indie too and ...

Comment In: New, significant layoffs hit Electronic Arts [News - 04/11/2013 - 01:42]

Weird -- I just got ...

Weird -- I just got contacted by one of their recruiters. Why would they be recruiting if they just had layoffs

[More Paul Tozour Comments]   

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