Gamasutra: The Art & Business of Making Gamesspacer
arrowPress Releases






If you enjoy reading this site, you might also want to check out these UBM Tech sites:


 

Paul Tozour's Blog   Expert Blogs

 

Paul Tozour is a 20-year industry veteran and founder of Mothership Entertainment (Mothership-Entertainment.com), a new Austin studio developing a strategy game to be published by Stardock Corporation.

Paul also holds an MSE in Technology Management from UPenn and the Wharton School of Business and is the team leader of the Game Outcomes Project team (@GameOutcomes on Twitter).

 

Expert Blogs

Posted by Paul Tozour on Mon, 29 Jun 2015 01:49:00 EDT in Business/Marketing, Design, Programming, Production, Console/PC, Indie
A GameDevsLikeYou interview with Paul Tozour discussing game development in the '80s, Unreal Engine 4, scripting languages, AI, negotiation, game developer education, AR/VR, teamwork, emotional intelligence, and the origins of the @GameOutcomes Project.


Posted by Paul Tozour on Mon, 26 Jan 2015 06:00:00 EST in Business/Marketing, Design, Production, Console/PC, Social/Online
The last in a 5-part series analyzing the results of the Game Outcomes Project survey, which polled hundreds of game developers to determine how teamwork, culture, leadership, production, & project management contribute to game project success or failure


Posted by Paul Tozour on Tue, 20 Jan 2015 11:39:00 EST in Business/Marketing, Design, Production, Console/PC, Social/Online
Part 4 in a 5-part series analyzing the results of the Game Outcomes Project survey, which polled hundreds of game developers to determine how teamwork, culture, leadership, production, and project management contribute to game project success or failure.


Part 3 in a 5-part series analyzing the results of the Game Outcomes Project survey, which polled hundreds of game developers to determine how teamwork, culture, leadership, production, and project management contribute to game project success or failure.


Part 2 in a 5-part series analyzing the results of the Game Outcomes Project survey, which polled hundreds of game developers to determine how teamwork, culture, leadership, production, and project management contribute to game project success or failure.


The first in a 5-part series analyzing the results of the Game Outcomes Project survey, which polled hundreds of game developers to determine how teamwork, culture, leadership, and project management contribute to game project success or failure.



Paul Tozour's Comments

Comment In: [Blog - 10/10/2016 - 09:46]

Nope, no offense taken. r ...

Nope, no offense taken. r n r nAnyway, point is, communication by analogy can be super powerful, but also can bring a TON of baggage with it that people need to be aware of.

Comment In: [Blog - 10/10/2016 - 09:43]

Good point, Derek ...

Good point, Derek

Comment In: [Blog - 09/28/2016 - 09:56]

Hi Maciej -- The gameplay ...

Hi Maciej -- The gameplay looks really intriguing I picked it up looking forward to trying it.

Comment In: [News - 08/12/2016 - 07:34]

Totally agree, Adam. It 's ...

Totally agree, Adam. It 's hard to reconcile all the online vitriol with the game I 'm actually playing. r n r nYeah, I have a list as long as my arm of things I 'd like to see changed or improved, but that doesn 't change the fact that ...

Comment In: [News - 08/05/2016 - 09:03]

That looks really cool. ...

That looks really cool.

Comment In: [News - 08/03/2016 - 04:08]

shortly after the IGDA issued ...

shortly after the IGDA issued a statement condoning harassment in the industry r n r nI 'm pretty sure this is a typo and obviously it 's not what happened . Perhaps you meant condemning rather than condoning Or maybe concerning ...