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A human rights activist, gamer and game designer, I'm interested in questions of decision, choice (not the same thing!), freedom, engagement and consequence. A love of narrative and play added into the above mix is, well, why I'm reading and (very occasionally) posting here.
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Member Blogs
Steam-powered libraries, anyone?  |
| Posted by Philip Minchin on Mon, 19 Dec 2011 11:30:00 EST in
Business/Marketing,
Console/PC,
Serious,
Indie
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| Valve has a major opportunity to make money, grow the gaming market and help games get more of the respect they deserve – by partnering with public libraries and making it easier for gamers to play. Win-win-win! |
| Read More... | 16 Comments |
Touchy-feely party possibilities: Wii U controller ideas  |
| Posted by Philip Minchin on Fri, 14 Oct 2011 01:46:00 EDT in
Console/PC
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| Some thoughts on the Wii U's controller limits - and the potential if Nintendo are smart about making them flexible. |
| Read More... | 8 Comments |
Other things we play: comparing games and music  |
| Posted by Philip Minchin on Tue, 12 Apr 2011 10:35:00 EDT in
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| Jason VandenBerghe says gameplay's where the art is in games. True, there's art in them thar hills - but also all the others hereabouts. We need to start developing the language of the poetry of system. (Bonus random idea: game "design" or "composition"?) |
| Read More... | 0 Comments |
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The poetry of system: our inability to describe the art of games is a form of illiteracy |
| Posted by Philip Minchin on Tue, 15 Mar 2011 02:59:00 EDT in
Design
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| A response to Moriarty and Ebert discussing the biases that make it difficult for games to be seen as "great art" - and an introduction of the notions of the "poetry of system" and "systems literacy" |
| Read More... | 1 Comments |
Philip Minchin's Comments
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Comment In: How can games contain and convey values? [News - 04/26/2013 - 08:10]
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I 'd love to see ... I 'd love to see a lengthier post from you on the subject you raise here. I loved your post about the parallels between the economies of EVE and the real world and your thoughtful responses to comments . r n r nAmong many other things, I 'm currently working ... |
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Comment In: Evolve Your Mechanics, Not Your Narrative [Blog - 04/19/2013 - 02:17]
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Great post, and great comments ... Great post, and great comments r n r nI 'm not entirely with Kheper Crow on this - evolving mechanics is critical, and the explosion of input methods in recent years has been wonderful precisely because it enables this - but the last point is absolutely correct. It 's not ... |
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Comment In: 'If you respect your public, eventually it pays back' [News - 04/16/2013 - 01:25]
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I honestly can 't tell ... I honestly can 't tell whether you 're lazy readers or trolls. The article even features a quote: I 'm not saying we 're the only ones. r n r nTheir general points about proportional representation are perfectly sound, regardless of the existence of some female protagonists before now. I ... |
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Comment In: Far Cry 3 wants to turn players into performers [News - 11/15/2012 - 10:50]
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I agree about the storytelling ... I agree about the storytelling needing to come from game systems - in particular, it needs to come from using them in counterintuitive ways. r n r nTwo of my most memorable and favourite games which have such moments are: r n r nWestwood 's Blade Runner adventure game, where ... |
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Comment In: Opinion: In the sexism discussion, let's look at game culture [News - 07/16/2012 - 04:09]
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@ Kyle r nAre you ... @ Kyle r nAre you seriously trying to claim that the Middle East doesn 't have a rape culture IT DOES. That 's a huge part of the problem. Men are free to talk about women in person the way jerks do on the internet and, often, in person as ... |
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Comment In: Ladies of E3: The Good, The Same, and The Ridiculous. [Blog - 06/09/2012 - 07:10]
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@ Benjamin: Not the same ... @ Benjamin: Not the same at all Male characters are given an idealised version of the masculine body that plays into typically male-dominant power fantasies. r n r nFemale characters are given an idealised version of the feminine body that plays into... typically male-dominant power fantasies. r n r nAll ... |
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