Lead Designer at TT Fusion and occassional freelance technology journalist for TechRadar.com
My Blogs represent my own personal opinions and are not representative of any other person or any organisation.
In this 3-part video of his talk at Play Expo 2013, Andrew Hewson discusses the unlikely story behind the founding of one of the UK's first games publishers, Hewson Consultants, while sharing his experiences and lessons from the formative years of games.
This article was originally published on www.channelbiz.co.uk on 6th April. I wrote it with a non-gaming centric audience in mind.
[News - 09/09/2015 - 05:24]
I had a stab again ...
I had a stab again in 2012... but it was hardly an original observation by the time I got there. Still the Siri/Wii style control interface was pretty much on the money r n r nhttp://www.channelbiz.co.uk/2012/04/06/monolithic-apple-looks-for-fresh-adventures/
[Blog - 01/13/2014 - 06:26]
This is why, to my ...
This is why, to my mind, game design these days is sometimes undertaken in a back to front manor. Rather than games growing bottom up from interesting systems to an appropriate experience layer to use your terminology applied to complement the interesting system, designers come up with what sounds like ...
[Blog - 04/23/2013 - 08:35]
Thanks for the article - ...
Thanks for the article - it was a useful way of expressing the relationship between gameplay experience and context. One way I 've often thought about it is the mapping of what I 've heard people call the gameplay possibility space to the narrative space. Story designers know that when ...
[Blog - 03/18/2013 - 05:10]
A very well reasoned argument. ...
A very well reasoned argument. It reminds me of some of the more compelling insights in the book Wikinomics see http://www.wikinomics.com/book/ . We are in the midst of a major paradigm shift in the games industry. It 's hard to see it when you 're in the middle of it, ...
[Blog - 09/28/2012 - 01:18]
[News - 08/15/2012 - 07:16]