Hey there, my name is Romain.
I used to be a software engineer but I realised that the force was in Game Design... And fortunalty, I like it. So here I am.
I also like sports (maye be too much), cooking (thanks my roomate for eating all the stuff I cook so I can be healthy) and traveling (thanks people around the world for being so open).
[Blog - 04/22/2014 - 09:24]
I agree, some can find ...
I agree, some can find weird that you can manipulate the outcome of your child. Even if I understand what the mechanic aims to do, there is an eticale part that can 't be left appart. r n r nEven if, personnaly, I think I would like your system.
[Blog - 04/20/2014 - 07:12]
You have a point with ...
You have a point with the vision used in candy crush to hook the player long enough to show him how fun and diabolics the others levels are. r n r nAs Pierrick said, Thanks to remind this. You write it well : short precise.
[Blog - 04/03/2014 - 09:57]
Thanks for the share. I ...
Thanks for the share. I really like the approach and mechanics you designed. I 'll keep an eye on your project. good luck with the kickstarter
[Blog - 11/18/2013 - 11:39]
Thanks for the share, that ...
Thanks for the share, that is really interesting. r n r nWhen you talk about Things to consider: Intuitiveness Discoverability , I would like to add another hint : Use interface element such as button to suggest gesture system. For example, in a scrolling system add a scroll bar system ...
[Blog - 11/15/2013 - 12:13]
The brain learn way better ...
The brain learn way better by practicing, trying and making mistake. Thus, I can only agree. r nThanks for the share, wish you all the best for the release of your new game
[Blog - 10/10/2013 - 09:45]