GAME JOBS
Latest Jobs
spacer View All     Post a Job     RSS spacer
 
June 7, 2013
 
Hammer & Chisel
Senior Gameplay Developer
 
International Game Technology
Lead Artist
 
Gameloft - New York
Senior Programmer
 
LeapFrog
Game Designer
 
YAGER Development
Senior Game Systems Designer (f/m)
 
RealTime Immersive, Inc.
Animation Software Engineer
spacer
Blogs

  Catching Up Part 1: The Super Nintendo Entertainment System (SNES)
by Stephen Norquist on 03/30/13 03:09:00 pm
Post A Comment Share on Twitter Share on Facebook RSS
 
 
The following blog was, unless otherwise noted, independently written by a member of Gamasutra's game development community. The thoughts and opinions expressed here are not necessarily those of Gamasutra or its parent company.

Want to write your own blog post on Gamasutra? It's easy! Click here to get started. Your post could be featured on Gamasutra's home page, right alongside our award-winning articles and news stories.
 

I skipped right over the NES. I was busy playing with toys, watching cartoons, and having a relatively free, developing mind during that heyday.

Let's see what I can remember.... Super Mario World, Star Fox, SimAnt, some creeppy Ren and Stimpy game I think, F-Zero, Earthworm Jim, Teenage Mutant Ninja Turtles maybe, Primal Rage, ughhhh.... there's probably some I can't remember. Fucking Aladdin! Amazing. Must have beat that one a dozen times. Battletoads, mmhmm, any coop game because of my brother.

SNESKind of missed the big, famous ones until later consoles and systems: Mario Kart, Zombies Ate My Neighbors, Ultima, Bomberman, fighting games altogether, Star Trek (just cause I was raised a Trekkie), Prince of Persia, The Legend of Zelda, Final Fantasy, Breath of Fire, Mega man and some other stuff.

What I learned: initial "video game" experience with a console, and cartridges (blowing into them to make them work). Use of a standard controller and a television. Learning is fun. Fun is learning. The start of my realization that games are what life is about.

 
 
Comments


none
 
Comment:
 




 
UBM Tech