Tom Happ, author of the indie Metroidvania game, Axiom Verge. Works at Petroglyph the rest of the time.
Follow my twitter feed @AxiomVerge.
[Blog - 03/03/2014 - 01:09]
It seems like once people ...
It seems like once people realize PC games are all 0 with in-app purchases, while console games are higher-priced but higher-quality, they would abandon the PC for consoles and handhelds. Or whatever exists. And so that 's what we develop for, instead of PC. I just can 't see there ...
[Blog - 02/25/2014 - 12:55]
We need a comparison between ...
We need a comparison between Kickstarted games and games backed by a traditional publisher. I 'd say I 've worked on as many unfinished games with a publisher as completed ones. And even the completed ones don 't always ship publisher changes management at the last minute, etc. .
[News - 02/26/2014 - 06:46]
How about you pay and ...
How about you pay and it just takes you to the end credits. You don 't even have to play Go outside and enjoy the sun ... all for just 99 cents.
[News - 02/26/2014 - 06:10]
[Blog - 02/14/2014 - 12:17]
I skip horizontal acceleration, deceleration, ...
I skip horizontal acceleration, deceleration, and friction. They are an asset in games like Mario but in games like Ninja Gaiden, Contra, etc, it 's better to have the character change direction or perform an action as soon as possible after the button press. Or, if they release the button, ...
[Blog - 02/20/2014 - 12:32]
Admittedly I found it really ...
Admittedly I found it really hard to pay attention to the article once I saw that beautiful Moon Hunters screen. r n r nIt 's really interesting how various publishers and platform holders are reacting to indies. I hope it continues in such a positive way