Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
December 18, 2014
arrowPress Releases
December 18, 2014
PR Newswire
View All
View All     Submit Event






If you enjoy reading this site, you might also want to check out these UBM Tech sites:


 

Thomas Happ's Blog

 

Tom Happ, author of the indie Metroidvania game, Axiom Verge. Works at Petroglyph the rest of the time.

Follow my twitter feed @AxiomVerge.

 

Thomas Happ's Comments

Comment In: [News - 10/27/2014 - 04:39]

I like previews that have ...

I like previews that have both text and video. I don 't always feel like wading through a video but I can read rather faster. But it feels like YouTube and Skype are where it 's at now... Hence why we 're basically sending preview builds to journalists, you tubers, ...

Comment In: [Blog - 10/16/2014 - 07:33]

This seems to me something ...

This seems to me something that either happens or not, rather than something you try to make happen.

Comment In: [News - 10/17/2014 - 01:32]

I think I 'm still ...

I think I 'm still going to add dust particles ... for areas that are meant to be dusty, of course :

Comment In: [Blog - 10/03/2014 - 08:29]

I definitely thought you could ...

I definitely thought you could only get relics by finding chester... I like it better that way

Comment In: [News - 10/03/2014 - 04:51]

Axiom Verge will make your ...

Axiom Verge will make your wildest dreams come true.

Comment In: [Blog - 10/01/2014 - 01:45]

Thanks. I 'm sorry this ...

Thanks. I 'm sorry this happened to you but since you shared it hopefully the rest of us can be better prepared