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May 27, 2017
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Alex Wawro's Blog   Editor Blog


Gamasutra editor. Twitter bumbler.

Please don't hesitate to direct all comments, criticisms and hot scoops to alex.wawro at gamasutra dot com.


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Posted by Alex Wawro on Thu, 11 Feb 2016 02:00:00 EST in Design, Console/PC, Indie
Everybody's buzzing about Firewatch, but nobody seems to be talking about one of the best bits of the game's design: the map.  

Alex Wawro's Comments

Comment In: [News - 02/10/2017 - 04:02]

I don 't know if ...

I don 't know if that was a slip of the tongue or not, but that 's what he said. The tenor of the conversation also made it feel like 20 hrs/week levels of interest was less than what he was hoping for. r n r n But yeah, 20 ...

Comment In: [News - 12/21/2016 - 03:39]

I really enjoyed what I ...

I really enjoyed what I played of The Witness but I can 't stick with it for more than ten minutes without getting nauseous. r n r nNot sure why, never had a game make me motion-sick before -- it 's a unique achievement

Comment In: [News - 08/03/2016 - 04:08]

Yeah, that 's just a ...

Yeah, that 's just a slip-up on my part. Thanks Paul I 've updated the story accordingly.

Comment In: [News - 05/31/2016 - 05:51]

I did r n r ...

I did r n r nThanks for catching that, Kevin I 've gone ahead and removed the duplicate text.

Comment In: [News - 05/06/2016 - 04:02]

Good point, thanks Douglass Updated ...

Good point, thanks Douglass Updated accordingly.