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Blogs

Armando Marini's Blog   Expert Blogs

Creative Director - Currently with Antic Entertainment.  Formerly with Electronic Arts and Ubisoft.

Expert Blogs

Impossibility and Little Fires  Featured Blogs
Posted by Armando Marini on Tue, 02 Nov 2010 04:00:00 EDT in Game Design
A rule of thumb is a great way to help in the decision making process. Games development is a complex process and some simple phases can help make the process along. In this post, I discuss a pair of my favorites.
Read More... | 0 Comments

Of Monkeys and Shiny Things  Featured Blogs
Posted by Armando Marini on Wed, 17 Jun 2009 12:02:00 EDT in Game Design
When there are tough choices to make, a rule of thumb is always great to fall back on. I want to share with you one that I have used for many years and it has never steered me wrong.
Read More... | 15 Comments

The Cost Benefit Analysis and The Sorites Paradox  Featured Blogs
Posted by Armando Marini on Wed, 20 May 2009 10:48:00 EDT in Game Design
Using some deep thinking and philosophy to help clarify the murky world of creative choices in game design. The cost benefit analysis and the Sorites paradox are forever linked in the process of game creation.
Read More... | 1 Comments

Understanding Synaesthesia for Better Games  Featured Blogs
Posted by Armando Marini on Wed, 06 May 2009 03:51:00 EDT in Game Design
Understanding the disorder known as Synaesthesia can help to better communicate with your team and achieve a media harmony.
Read More... | 4 Comments

The Console Degeneration  Featured Blogs
Posted by Armando Marini on Thu, 16 Apr 2009 10:15:00 EDT in
The bell tolls on the console war.
Read More... | 18 Comments

The Mistakes of the Past  Featured Blogs
Posted by Armando Marini on Tue, 07 Apr 2009 03:12:00 EDT in Production
As the game industry matures, we need to heed the lessons of other industries.
Read More... | 1 Comments

[More Armando Marini Blogs]   

Armando Marini's Comments

Comment In: Why Producers Matter (Statistically) More than Designers [Blog - 07/06/2011 - 08:50]

Moby games in not only ...

Moby games in not only unreliable, but downright incorrect and incomplete in many cases if not most . The comment that producers possess a wider range of talents is laughable. I've been listed as a producer on many titles, especially lower budget titles where I was required to fill both ...

Comment In: GDC 2011: Epic's Bleszinski On The Rise Of The 'Power Creative' [News - 03/03/2011 - 05:59]

No, he's met them. He ...

No, he's met them. He just ignores their existence afterwards.

Comment In: West, Zampella Protest As Activision Lawsuit Expenses Grow [News - 01/05/2011 - 01:38]

Well...sort of. If you're just ...

Well...sort of. If you're just a regular Joe, you can hop around as you like. If you're special and the company doesn't want you working for others than they should be forking over the money to keep you since you're apparently very valuable to the company . That said, I ...

Comment In: A Young Industry [Blog - 06/21/2010 - 11:45]

@Tim This phenomena is omnipresent. ...

@Tim This phenomena is omnipresent. The notion of fee agency existing in Canada in a form different from the states is laughable. Sure, we are fortunate to have public health care so we wouldn't need to raise money for heart surgery, but the point of the article is that Mr. ...

Comment In: Why We Need A New Road Rash [Blog - 10/16/2009 - 02:58]

Looking at the pre-vis, and ...

Looking at the pre-vis, and reviewing the comments here. I'm not so sure that a strict translation or update is the proper approach. Similar to the N64 comment, I believe there is a need for a greater degree of gameplay sophistication and market relevance for Road Rash. I have the ...

Comment In: Former EA Exec Lasky: 'EA Is In The Wrong Business' [News - 01/13/2010 - 06:40]

I believe Lasky's opinions are ...

I believe Lasky's opinions are still too myopic. Although digital distribution may indeed be the norm if not the exclusive choice in 5 to 10 years there is still a great number for whom it's important to have something tangible to show for their purchase. There are also a great ...

[More Armando Marini Comments]   

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