I’m an game technologies MSc. student, full-time software developer, night-time game developer. I’ve been making games for almost half a decade, and playing them since before I could read.
I have a game on Steam, called Fabric, a first person puzzler.
A critique of Fabric, our first person puzzle game, from a puzzle design perspective
[Blog - 10/26/2016 - 02:41]
You 're absolutely right Burak. ...
You 're absolutely right Burak. We lay the blame for so many things on the feet of the fact that Fabric being our first complete game ever. There wasn 't a definite experience in mind when building puzzles, and it shows. r n r nI think an overall sense of ...