Gamasutra: The Art & Business of Making Gamesspacer
arrowPress Releases
April 17, 2014
PR Newswire
View All
View All     Submit Event





If you enjoy reading this site, you might also want to check out these UBM TechWeb sites:


 

Chris Moeller's Comments

Comment In: [News - 05/15/2013 - 12:23]

Awesome r nI 'll check ...

Awesome r nI 'll check out the Amazon one too, thanks for that. But on Amazon we get like 1/70th the number of app starts, compared to Google Play. r n r nHoping Google play would offer something similar soon Wasn 't looking forward to trying to setup and maintain ...

Comment In: [Blog - 04/05/2013 - 08:31]

Good points to note - ...

Good points to note - a developer might get so used to trying to make everything touch screen friendly, they forget how to make everything gamepad friendly, or might accidentally leave in content that is no longer usable. r n r nBut I have to say- even EA PC games ...

Comment In: [News - 04/02/2013 - 01:51]

Great video discussing popular games ...

Great video discussing popular games on Facebook/mobile. r n r nAlthough it 's nice to see king.com wasn 't just a one hit wonder with Candy Crush , I 'm still not certain why it stay on the top. The video does go through some of the things that it ...

Comment In: [Feature - 02/20/2013 - 04:35]

Awesome article, it 's very ...

Awesome article, it 's very helpful to see someone else progress, and actual numbers, to get a better idea on scale. r n r nThanks for putting the time into putting it together to help everyone else out

Comment In: [News - 02/18/2013 - 07:12]

They teach because they are ...

They teach because they are the best and the brightest, and want to pass their years of experience onto the next generation r n r nActually- in College I actually had one teacher who had actually worked in the real world . r n r nHopefully in the future they ...

Comment In: [News - 01/30/2013 - 02:50]

Android is way ahead of ...

Android is way ahead of Apple in market shares. It 's always somewhat sad when you hear developers that haven 't done much research. r n r nThere are plenty of resources available to publish to both platforms effortlessly, without having to work in Objective C. r n r nBut ...

Comment In: [Blog - 08/15/2012 - 01:17]

Awesome article I should have ...

Awesome article I should have seen this 4 months ago. r n r nI 've had a game on the market for over a year, but still having trouble finding good resources advice from other developers, on what has worked and not worked for them. r n r nI would ...

Comment In: [News - 12/03/2012 - 10:03]

Again, Adobe has already abandoned ...

Again, Adobe has already abandoned support for the mobile platform, as well as functionality on any new devices. They were told flash is yesterdays news , and agreed. r n r nI have it installed on my Nexus 7 unofficially, works, but crashes in full screen. I don 't see ...

Comment In: [News - 11/05/2012 - 03:33]

I 'd like to understand ...

I 'd like to understand it 's popularity too. As a game goes, it was a fairly decent 2 minute runner. Nice quality, great details- but really not a game I could spend more than a few minutes on.

Comment In: [News - 07/25/2012 - 06:12]

I like the direction they ...

I like the direction they 're going- even if it 's entirely self motivated digital distribution platform . r n r nThe latest distros of Ubuntu have really been working backwards though- try creating a desktop shortcut or equivalent of a start menu shortcut - drag and drop in Gnome2, ...

[Previous] | [Next]