Hello! I am @danthat. I run Size Five Games, where I have made Ben There, Dan That!, Time Gentlemen, Please!, Privates, Gun Monkeys and some others.
The Swindle's Procedural Generation has a weird flaw that causes people to get angry and tell me it's broken even though it works exactly as intended. Here's what I did wrong, and the lesson I learned.
Being an indie dev is brilliant and fun, but there's always dull paperwork to do. Here's what to expect, and how to get it done sharpish.
Sit back, relax, and let idiot game designer Dan Marshall talk you through his special recipe for making Point n' Click Adventure Game puzzles.
[Blog - 03/28/2014 - 10:51]
Hi Kenneth This was a ...
Hi Kenneth This was a personal blog on my personal site that Gamasutra requested I repost here. It was their decision to put it on the front page, presumably because they, as professionals, felt it was informative. r n r nSorry you find words like 'fucking ' and 'piss ' ...