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Blogs

Dan Merrill's Blog

My name's Dan, and I'm a game design student at Champlain College in Burlington, Vermont, expecting to graduate in May 2011.

I worked for the Emergent Media Center in 2010 as the QA Lead for Breakaway, a game made with the goal of reducing violence against women. I've gone into this field because I believe in the power of games to enrich people's lives - especially kids. 

I've also written a number of articles probing the underlying meaning of Nintendo's Legend of Zelda series, hoping to deepen people's appreciation for these games that had such a strong impact on me.

You can find out more about me and my work at my website or at LinkedIn.

Member Blogs

Immortal Childhood: Underlying Meaning in The Legend of Zelda  Featured Blogs
Posted by Dan Merrill on Mon, 21 Feb 2011 12:08:00 EST in Game Design
This piece explores the themes of mortality, immortality, and the passage of time in the Zelda series, tracing how this theme has evolved over the course of four games.
Read More... | 6 Comments

The Philosophy of The Wind Waker - Part Five  Featured Blogs
Posted by Dan Merrill on Sun, 04 Apr 2010 05:14:00 EDT in Game Design
Part Five of a series exploring The Legend of Zelda: The Wind Waker's deeper meaning, communicated through the story, the characters, the setting, and the gameplay mechanics.
Read More... | 0 Comments

The Philosophy of The Wind Waker - Part Four  Featured Blogs
Posted by Dan Merrill on Sun, 28 Mar 2010 03:11:00 EDT in Game Design
Part Four of a series exploring The Legend of Zelda: The Wind Waker's deeper meaning, communicated through the story, the characters, the setting, and the gameplay mechanics.
Read More... | 0 Comments

The Philosophy of The Wind Waker - Part Three  Featured Blogs
Posted by Dan Merrill on Sun, 21 Mar 2010 10:41:00 EDT in Game Design
Part Three of a series exploring The Legend of Zelda: The Wind Waker's deeper meaning, communicated through the story, the characters, the setting, and the gameplay mechanics.
Read More... | 4 Comments

The Philosophy of The Wind Waker - Part Two  Featured Blogs
Posted by Dan Merrill on Sun, 14 Mar 2010 03:34:00 EDT in Game Design
Part Two of a series exploring The Legend of Zelda: The Wind Waker's deeper meaning, communicated through the story, the characters, the setting, and the gameplay mechanics.
Read More... | 2 Comments

The Philosophy of The Wind Waker - Part One  Featured Blogs
Posted by Dan Merrill on Sun, 07 Mar 2010 11:48:00 EST in Game Design
The Legend of Zelda: The Wind Waker isn't just a game - it's a guide to living a fulfilling life. This five-part article series explores the game's deeper meaning, communicated through the story, the characters, the setting, and the gameplay mechanics.
Read More... | 8 Comments

[More Dan Merrill Blogs]   

Dan Merrill's Comments

Comment In: Gamasutra Member Blogs: From The Rule Of Three To Downsides Of Big-Budget Visuals [News - 02/22/2011 - 08:17]

Thanks for featuring my work ...

Thanks for featuring my work

Comment In: The Philosophy of The Wind Waker - Part Three [Blog - 03/21/2010 - 10:41]

Thanks I'm at Champlain College ...

Thanks I'm at Champlain College right now, in my third year studying game design. I've written a few articles of this style for the Zelda fan community, and when it came to this piece I wanted to see how my work would be received here.

Comment In: Director Peter Jackson Considers Developing Original Games [News - 01/19/2010 - 04:59]

Given my experience with Peter ...

Given my experience with Peter Jackson's King Kong the game, which Jackson was personally involved in , I have some faith in Jackson as a game designer.

   

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