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July 23, 2016
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July 23, 2016
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David Klingler's Comments

Comment In: [Blog - 06/20/2016 - 05:26]

This whole situation is really ...

This whole situation is really depressing, but very good to post, Alex. I 've always had some concern about sites like G2A, especially as a developer. Just found out recently we 've had a similar issue for way less money as a consequence, though , and then I wake up ...

Comment In: [Blog - 06/10/2016 - 06:50]

Thank goodness ...and courage, obviously... ...

Thank goodness ...and courage, obviously... for Mighty Rabbit still being here Nice post, Josh.

Comment In: [Blog - 05/31/2016 - 12:32]

I think this article will ...

I think this article will help a lot of people, Sara. Nice r n r nOne thing I want to point out that was touched on in kind of a sideways way: Don 't insult the people you 're supposedly wanting to work with. The greatest entrepreneurs of tomorrow are ...

Comment In: [News - 05/31/2016 - 07:32]

AW YISS. This headline made ...

AW YISS. This headline made me smile This is very good news, honestly. r n r nI 've never had a belief in protecting game mechanics through patents or the like, because I love this industry. The last thing I want to do is limit it somehow, and that 's ...

Comment In: [News - 05/24/2016 - 06:29]

Those videos are so fun ...

Those videos are so fun to watch. A bit of it was actually new to me which is funny because the thing is from 1989 lol

Comment In: [Blog - 05/19/2016 - 01:51]

Congratulations on such a strong ...

Congratulations on such a strong launch you all I love abstract games, so I 'll be picking this up on android. r n r nEDIT: ...and just subscribed to your site and followed you on twitter


Comment In: [News - 04/08/2016 - 03:16]

These are awesome. I knew ...

These are awesome. I knew the comments I was thinking of tweeting weren 't worthy of being in this list

Comment In: [Blog - 03/22/2016 - 10:21]

Very nice post. It 's ...

Very nice post. It 's extremely scary when there 's so much emotional pressure from others for reasons like what you stated just as much as normal business pressure. Revealing the product can be horrible, it can be fantastic, or somewhere in between, regardless it 's still really intimidating for ...

Comment In: [News - 03/17/2016 - 12:53]

I find this specific outlook ...

I find this specific outlook a bit concerning, as I feel that game design in general can be interpreted openly. A lot of the time game mechanics, no matter how much people look into them and analyze them, can be fairly unrelated to thoughts and feelings, and that 's where ...

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