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Blogs

David Paris's Comments

Comment In: Concerns raised over the prying eyes of Xbox One's Kinect [News - 05/28/2013 - 04:53]

I think you are bang ...

I think you are bang on with this one. The advertising potential for this alone is huge, and there are so many other applications for that kind of detailed profiling. This is absolutely a large step on a path we do not wish to tread upon.

Comment In: Learning to Love Handicaps in Competitive Games [Feature - 05/22/2013 - 04:00]

@Ramin: Very cool to hear ...

@Ramin: Very cool to hear you did design work for SG. I would not have guessed that. I happily played that game for many years, and ended up doing their fight balancing system PR , assorted unit design, and their F2P design barbaric by modern standards I 'll grant, but ...

Comment In: Opinion: Xbox One is a desperate prayer to stop time [News - 05/21/2013 - 04:54]

Sony 's presentation felt like ...

Sony 's presentation felt like they were selling their box as the combination of a console and Facebook. Facebook is a loathesome platform for gaming, not so much for what it could do, but for the business models that have taken hold there. Oh boy, I can spam my friends ...

Comment In: "Free" is Getting Very Expensive [Blog - 05/03/2013 - 02:59]

I had pretty much the ...

I had pretty much the same reaction to Mechwarrior Tactics that you seem to have. I really enjoy turn based gaming, and I loved the original Battletech game and many of its descendants, so I was quite interested to see what MW Tactics had to offer. However, once I realized ...

Comment In: UK Retail Video Game Marketshare for 1Q 2013 [Blog - 04/30/2013 - 09:50]

It gets hard to draw ...

It gets hard to draw good conclusions from these sorts of numbers without digital distribution included. My impression is that the PC market has actually made a pretty significant upswing lately, but it would be nice to be able to point at the total numbers and say to what amount. ...

Comment In: Respecting the player's wallet [News - 04/29/2013 - 03:39]

F2P models have two major ...

F2P models have two major flaws that make me loathe them as a whole. r n r n1. Lack of clear communication about total cost. I don 't ever want to start enjoying a game, only to be held hostage by it to continue playing. If it is going to ...

Comment In: Dragon's Crown, George Kamitani, and being stupid on Facebook [Blog - 04/23/2013 - 03:10]

Hmmm. It is hard for ...

Hmmm. It is hard for me to understand your exact perspective since I am not beset by the same pervasive gay is negative vibes that you probably get from many aspects of society. In this case to me all of the artwork is exaggerated to the point of being a ...

Comment In: Why I'll Never Work on First-Person Shooters Again [Blog - 04/19/2013 - 06:56]

I 've always been mindful ...

I 've always been mindful of what games I play around my kids, but largely only found that I was editing my choices to avoid anything from the horror genre. I admit I 'm not much of an FPS player by default, so there wasn 't too much that cropped ...

Comment In: Are social games on Facebook really dying out? [News - 04/18/2013 - 08:07]

I love the description of ...

I love the description of these chaff as 'anti-social games ' because I think you are dead on. Games that cause you to be a nuisance to your friends are not improving your social interactions, they are worsening them. r n r nA game that you play with your friends ...

Comment In: Dustforce sales figures [Blog - 04/17/2013 - 12:56]

Many thanks for sharing your ...

Many thanks for sharing your numbers I really appreciate when people are willing to lend some transparency to the costs, choices, and results of projects

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