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June 22, 2017
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Eloi Duclercq's Blog

 

U.X. Designer for LudoTIC (http://en.ludo-tic.com/).

Former ENJMIN student.

 

Member Blogs

Posted by Eloi Duclercq on Fri, 21 Apr 2017 09:44:00 EDT in Business/Marketing, Design, Production, Indie, Smartphone/Tablet
What can Usability bring to your game? Let's see how Rootworld handles it's players with some simple concepts that can point out strengths and weaknesses in any game.


Posted by Eloi Duclercq on Tue, 28 Mar 2017 09:42:00 EDT in Design, Production, Console/PC
What can Usability bring to The Legend of Zelda: Breath of the Wild? Let's see how to teach the player to be free with some simple concepts that can point out strengths and weaknesses in any game.


Posted by Eloi Duclercq on Tue, 07 Feb 2017 10:20:00 EST in Design, Production, Console/PC, Indie
What can Usability bring to Astroneer ? Let's see why sometimes freedom and mastery oppose each other in games with some simple concepts that can point out strenghts and weaknesses in any game.


Posted by Eloi Duclercq on Tue, 17 Jan 2017 09:11:00 EST in Design
What can Usability bring to Paladins ? Let's review it with some simple concepts that can point out strenghts and weaknesses in any game.