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Gordon Luk's Blog


Hi, I'm an independent game developer from Alhambra, California. My most recent release is called Beast Boxing Turbo, a first-person monster boxing game available at I'm about three years into learning game development coming from backend web infrastructure, and I use the Unity3d game engine and typically collaborate with super talented artists that I've been lucky to meet.

I've done a lot of unusual stuff in my life, including being a pro Quake 2/3 player, a captain of a college table tennis team and helping to build a social website that was acquired by Yahoo! way back in ancient 2005 history.


Member Blogs

Posted by Gordon Luk on Tue, 18 Dec 2012 10:24:00 EST in Business/Marketing, Design, Console/PC, Indie
How can a critique become a template for improvement? A critical review of new monster boxing game Beast Boxing Turbo made the lead developer reconsider some assumptions he traced back to a bad experience with seminal PC game Thief.