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John Broomhall's Blog   Expert Blogs

 

John Broomhall is a multi-faceted independent music and audio creative with many years' experience in both the music and videogames industries, a number of senior in-house and outsourced management roles under his belt and dozens of published titles to his credit. His prolific career, which also includes working as a game development manager, encompasses contributions to global hits such as the original X-COM series (composer); Chris Sawyer's Transport Tycoon series (composer); Geoff Crammond’s Grand Prix series; MechWarrior 3; B17 Flying Fortress 1 & 2; Superman, American Idol/Pop Idol, Football Manager, Wallace & Gromit (DVD game), New International Track & Field, Heavenly Sword, Guitar Hero DLC, and Forza 4 (Jeremy Clarkson speech recording).

 

John also chairs many BAFTA Audio Awards and until recently sat on the BAFTA Videogames Committee for the maximum allowable years. He regularly speaks about game audio at seminars, conferences and universities.

 

Expert Blogs

Posted by John Broomhall on Tue, 22 Jul 2014 09:27:00 EDT in Audio, Console/PC
Reflections on re-imagining the distinctive soundtrack of a classic videogame



John Broomhall's Comments

Comment In: [Blog - 07/22/2014 - 09:27]

Hi Kevin. I guess I ...

Hi Kevin. I guess I don 't have a preference. Either approach can be relevant for me depending on the project and situation. I think sometimes it 's better to listen to what 's in your head than say play a keyboard where you have the possibility of limiting yourself ...