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April 28, 2015
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Keith Burgun's Comments

Comment In: [News - 03/25/2015 - 07:30]

Just to be clear, this ...

Just to be clear, this move did not lead to an increase in racism . What it did was reveal the racism that was always there.

Comment In: [Blog - 03/02/2015 - 05:26]

I think having a manual ...

I think having a manual is a purely good thing. Telling players, especially new players about it, yeah - probably a bad idea.

Comment In: [Blog - 02/27/2015 - 03:08]

Great to see the return ...

Great to see the return of @Play

Comment In: [Blog - 02/09/2015 - 02:28]

Ya. In terms of writing ...

Ya. In terms of writing though, I would be careful with ellipses. Generally if you 're considering using more than one per paragraph there 's a problem. Also, bonus points for breaking up the article into 2-3 larger sections with a heading.

Comment In: [Blog - 01/20/2015 - 04:04]

I would say on that ...

I would say on that specific claim, they 're actually not right. Also I find the idea that two opposing ideas can both be equally correct to be extremely harmful to progress. On any point of disagreement, if you get specific enough with your claims, one side is always at ...

Comment In: [Blog - 11/10/2014 - 02:16]

Bad games would indeed be ...

Bad games would indeed be better with a story. Or with art, or with frankly anything to distract from the bad game. In a good game - one that is actually engaging, difficult and interesting on its own mechanical merits, there is simply no ROOM for story, either in the ...

Comment In: [News - 11/05/2014 - 06:10]

@Eric - Interesting you should ...

@Eric - Interesting you should ask, because: wait actually, this isn 't about feminism at all. Who brought up feminism or gamer gate If you 're suggesting that I 'm part of gamer gate because I 'm indicating what I see as bad journalism - nope. Just an individual out ...

Comment In: [News - 11/03/2014 - 08:20]

Innovation is an unfortunate byproduct ...

Innovation is an unfortunate byproduct of problem-solving. r n r nAnyway, Tadhg is so, so wrong. He couldn 't be more wrong about his idea that these cave-paintings we 're making right now are going to be the models that stick around for hundreds of years. You really think people ...

Comment In: [Blog - 10/30/2014 - 02:29]

a very aggressive form of ...

a very aggressive form of social engineering r n r nOtherwise known as making the case for a position .

Comment In: [Blog - 10/15/2014 - 02:02]

So if something is an ...

So if something is an experience , we can 't come up with criteria or guidelines for making better experiences Guidelines can be broken when necessary, but it seems to me that interactive systems function or fail to function due to practical reasons that we can begin to understand, at ...

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