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Kris Graft's Blog   Editor Blog

 

Editor-In-Chief, Gamasutra.com. Twitter: @krisgraft

 

Expert Blogs

Posted by Kris Graft on Thu, 23 Apr 2015 04:33:00 EDT in
You've been thinking a lot about narrative in games, so you talked to a game for a bit.


Posted by Kris Graft on Mon, 17 Mar 2014 02:25:00 EDT in Indie
Itís morning as we roll into Reno, Nevada. For over 40 hours, developers have been game jamming on a train between Chicago, Illinois and Emeryville, California.


Posted by Kris Graft on Sat, 15 Mar 2014 05:19:00 EDT in Indie
Editor-in-Chief Kris Graft continues to ride the rails for the inaugural Train Jam, taking place between Chicago, Illinois and Emeryville, California.


Posted by Kris Graft on Fri, 14 Mar 2014 06:34:00 EDT in Indie
Gamasutra editor-in-chief Kris Graft is taking the Train Jam train to GDC. CHOO CHOO.


Posted by Kris Graft on Wed, 12 Feb 2014 09:29:00 EST in Design
Rust is "missing" all kinds of features we expect in games, and that's part of what makes it so great.


Posted by Kris Graft on Mon, 27 Jan 2014 12:06:00 EST in Design
If you're creating art, whether it's writing a book or crafting the narrative of a video game, it's important to recognize the value of the commonplace, of the ordinary.



Kris Graft's Comments

Comment In: [Blog - 05/20/2015 - 02:13]

I 'm not accusing you ...

I 'm not accusing you of commenting before reading, but she does state in the second paragraph: Before I start, I would like to point out that of course I understand why you would want to design cool and sexy armor with distinctive silhouettes and by all means, continue. Not ...

Comment In: [News - 04/30/2015 - 09:54]

That 's right, thanks I ...

That 's right, thanks I updated the article to reflect this. Sorry for any confusion.

Comment In: [News - 04/13/2015 - 10:52]

@Keith/Lars: I have a query ...

@Keith/Lars: I have a query in at Unity following up on these things.

Comment In: [News - 03/25/2015 - 07:30]

P.S. I just logged in ...

P.S. I just logged in and I 'm a bald white guy that looks almost just like the original default model.

Comment In: [News - 03/09/2015 - 04:05]

I 'm not sure what ...

I 'm not sure what kind of headset it was, or what the sound capabilities of the demos were, but yes, audio is so important, and really, part of the UI. Not just for the immersion factor, but sound hints direct your attention to points of interest throughout the experience, ...

Comment In: [News - 02/24/2015 - 12:11]

GDC does remind everyone of ...

GDC does remind everyone of the code of conduct every year not just for the SF conference either . It 's good just to remind folks to be on their best behavior, and be respectful of one another. :